public IAMediumPlayer(IAMediumPlayer pl) { name = pl.name; coeff_double = pl.coeff_double; coeff_div = pl.coeff_div; coeff_valeur = pl.coeff_valeur; coeff_bloq = pl.coeff_bloq; coeff_incertitude = pl.coeff_incertitude; coeff_played = pl.coeff_played; indice_mutuabilite = pl.indice_mutuabilite; }
public void Initialize() { for (int i = 0; i < players.Count(); i++) { players[i] = new IAMediumPlayer { name = "player " + i, coeff_double = rnd.NextDouble() * 50, coeff_valeur = rnd.NextDouble() * 50, coeff_div = rnd.NextDouble() * 50, coeff_bloq = rnd.NextDouble() * 50, coeff_incertitude = rnd.NextDouble() * 50, coeff_played = rnd.NextDouble() * 50, indice_mutuabilite = (rnd.NextDouble() - 0.5) }; } InitializeClassement(); }