/// <summary> /// 添加或修改或移去的时间片 /// </summary> /// <param name="tTimer"></param> /// <param name="newIndex"></param> /// <param name="isAdd"></param> private static void Change( TimeSlice tTimer, long newIndex, bool isAdd ) { lock( s_LockTimerChangeEntryChangeQueue ) { // 在ProcessChangeQueue(...)中释放入不使用的列表中 s_TimerChangeEntryChangeQueue.Enqueue( new TimerChangeEntry( tTimer, newIndex, isAdd ) ); } // 发生事件 s_Signal.Set(); }
/// <summary> /// 添加或修改或移去时间片 /// </summary> /// <param name="tTimer"></param> public static void AddTimer( TimeSlice tTimer ) { Change( tTimer, (long)tTimer.Frequency, true ); }
/// <summary> /// 移去时间片 /// </summary> /// <param name="tTimer"></param> public static void RemoveTimer( TimeSlice tTimer ) { Change( tTimer, -1, false ); }
/// <summary> /// ��ʼ������ /// </summary> /// <param name="timeSlice"></param> public StopTimeSliceEventArgs( TimeSlice timeSlice ) { m_TimeSlice = timeSlice; }