public void Start() { if (camera == null) { //camera = new GameObject().AddComponent<PartCamera>(); camera = new PartCamera(this.part, resourceScanning, bulletName, currentHits, rotatorZ, rotatorY, zoommer, stepper, cameraName, distance, windowSize); } capObject = part.gameObject.GetChild(cap); camObject = part.gameObject.GetChild(cameraName); //camObject.transform.Rotate(new Vector3(0, 0, 1f), 90); //var aaa1 = transform.FindChild("model"); //Transform aaa11 = null; //foreach (Transform child in aaa1) //{ // //Debug.Log("AAAAAA "+child.name); // if (child.name.IndexOf("OnboardCamera") != -1) // aaa11 = child; //} //// var aaa11 = aaa1.FindChild("OLDD/DockingCam/OnboardCamera(Clone)"); //var aaa2 = aaa11.FindChild("OnboardCamera_03"); //var aaa3 = aaa2.FindChild("Case"); //var aaa4 = aaa3.FindChild("Tube"); //var aaa5 = aaa4.FindChild("Lenz"); //CamToAim = aaa5.FindChild("CamExt"); }
public void Start() { if (camera == null) { //camera = new GameObject().AddComponent<PartCamera>(); camera = new PartCamera(this.part, rotatorZ, rotatorY, zoommer, stepper, cap, cameraName, distance, hits); } capObject = part.gameObject.GetChild(cap); }