示例#1
0
        void AddTrailingEffect(string effect)
        {
            TrailingEffect trailingEffect = AllTrailingEffects.Get(effect);

            if (trailingEffect == null)
            {
                return;
            }

            TrailingEffects.Add(trailingEffect);
        }
示例#2
0
 public static void Invalidate()
 {
     AllActionShortcuts.Invalidate();
     AllDieRollEffects.Invalidate();
     AllFeatures.Invalidate();
     AllFunctions.Invalidate();
     AllPlayers.Invalidate();
     AllProperties.Invalidate();
     AllSpellEffects.Invalidate();
     AllSpells.Invalidate();
     AllTables.Invalidate();
     AllTrailingEffects.Invalidate();
     AllWeaponEffects.Invalidate();
     AllWeapons.Invalidate();
 }