/// <summary> /// Add the passed in item to the history list if it isn't already in there. /// </summary> /// <param name="entry"></param> public void AddToHistory(BaseEntry entry) { if (!IsInHistory(entry))//item does not exist in history, so add it { IsolatedStorage.History.Add(entry); } }
public void AddToFavorites(BaseEntry entry) { if (!IsInFavorites(entry)) { IsolatedStorage.Favorites.Add(entry); } }
public void RemoveFromFavorites(BaseEntry entry) { if (entry != null && IsInFavorites(entry)) { IsolatedStorage.Favorites.Remove(entry); } }
/// <summary> /// Checks to see if the passed in Item already exists in the History. /// </summary> /// <param name="item"></param> /// <returns></returns> public bool IsInHistory(BaseEntry item) { var tempList = GetGroupedHistoryItems(); bool inHistory = false; foreach (Group<BaseEntry> group in tempList) { foreach (BaseEntry baseEntry in group) { if (baseEntry.Name.Equals(item.Name)) { inHistory = true; break; //we're done here, exit the loop } } } return inHistory; }
/// <summary> /// Checks to see if the passed in entry is already in this playlist. /// </summary> /// <param name="entry"></param> /// <returns></returns> private bool IsInPlaylist(BaseEntry entry) { bool result = false; if (entry != null) { foreach (BaseEntry playlistEntry in Items) { if (playlistEntry.Name.Equals(entry.Name)) { result = true; break; } } } return result; }
/// <summary> /// Checks to see if the passed in Entry already exists in the Favorites. /// </summary> /// <param name="entry"></param> /// <returns></returns> public bool IsInFavorites(BaseEntry entry) { var tempList = GetGroupedFavoriteItems(); bool inFavorites = false; foreach (Group<BaseEntry> group in tempList) { foreach (BaseEntry baseEntry in group) { if (baseEntry.Name.Equals(entry.Name)) { inFavorites = true; break; //we're done here, exit the loop } } } return inFavorites; }
public void SaveEntryToPlaylists(BaseEntry entry, List<Playlist> selectedPlaylists) { if (entry != null && selectedPlaylists != null && selectedPlaylists.Count > 0) { List<Playlist> existingPlaylists = IsolatedStorage.Playlists; //assume the playlist exists in the list for (int i = 0; i < selectedPlaylists.Count; i++) { Playlist p = selectedPlaylists[i]; Playlist existingPlaylist = (from playlist in existingPlaylists where playlist.Name.Equals(p.Name) select playlist).First(); if (!existingPlaylist.Items.Contains(entry)) { existingPlaylist.Items.Add(entry); } } SaveAllPlaylists(existingPlaylists); } }
private void NavigateToFavoriteEntry(BaseEntry entry) { NavigateToEntry(entry); }
/// <summary> /// Gets the EntryType.Types enum value of the passed in BaseEntry object. No exception handling /// done here because if this fails something has gone horribly wrong. /// </summary> /// <param name="entry"></param> /// <returns>EntryType.Types</returns> private EntryType.Types GetEntryType(BaseEntry entry) { EntryType.Types type = EntryType.Types.Unassigned; if (entry != null) { type = (EntryType.Types)Enum.Parse(typeof(EntryType.Types), entry.GetType().Name); } return type; }
private BaseEntry GetFullTextData(BaseEntry entry) { BaseEntry tempEntry = default(BaseEntry); List<string> queryValues = new List<string>(); EntryDataService eds = new EntryDataService(); switch (GetEntryType(entry)) { case EntryType.Types.Class: { queryValues.Add("class"); break; } case EntryType.Types.Domain: { queryValues.Add("domain"); break; } case EntryType.Types.Equipment: { queryValues.Add("equipment"); break; } case EntryType.Types.Feat: { queryValues.Add("feat"); break; } case EntryType.Types.Item: { queryValues.Add("item"); break; } case EntryType.Types.Monster: { queryValues.Add("monster"); break; } case EntryType.Types.Power: { queryValues.Add("power"); break; } case EntryType.Types.Skill: { queryValues.Add("skill"); break; } case EntryType.Types.Spell: { queryValues.Add("spell"); break; } } //ridiculousness due to sqlite lib not doing parameterized queries correctly imho queryValues.Add(entry.Name.Replace("'", "''")); tempEntry = eds.GetSingleValue<BaseEntity, BaseEntry>(DatabaseQueries.QUERY_FULLTEXT, queryValues.ToArray()); entry.Full_Text = tempEntry.Full_Text; return entry; }
private void NavigateToHistoryEntry(BaseEntry entry) { NavigateToEntry(entry); }