protected void Awake() { if (IsBonusPlanet && BonusPlanet == BonusPlanetType.Crait) { Locked = ContainerAPI.IsPlanetLocked(PlanetType.Hoth); } else { Locked = ContainerAPI.IsPlanetLocked(Planet); } }
public void UpdateState() { if (Configs == null) { return; } bool locked = true; int complete = 0; int total = Configs.Length; for (int i = 0; i < total; i++) { if (i == 0) { // Exception when playing on hard (Not Core) if (Configs[i].Planet != PlanetType.Core && Difficulty == 3 && Configs[i].Game == Game.Assault && ContainerAPI.GetDuelApi().Progress.HasCompleted(DuelAPI.Duelist.Archivist, 2)) { locked = false; } else { locked = ContainerAPI.IsLevelLocked(Configs[i], Difficulty) || ContainerAPI.IsPlanetLocked(Configs[i].Planet); } } if (ContainerAPI.IsLevelComplete(Configs[i], Difficulty)) { complete++; } } NotStarted.SetActive(locked); InProgress.SetActive(!locked && complete < total); Complete.SetActive(total == complete); }