public void End(entity.Player leaver) { string mention = Program.UserIdToMention(leaver.Info.UserId); string message = "The game is over! " + mention + " was shot down!"; this.BroadcastToAll(mention + " left the game."); this.active = false; Program.EndGame(this, leaver.Info); }
public void handleCommand(string[] args, UserInfo sender) { entity.Player player = this.getPlayerFromInfo(sender); foreach (entity.Player player1 in this.players) { if (player1.Info.UserId.Equals(sender.UserId)) { Console.WriteLine(player.pos.X.ToString() + " " + player.pos.Y.ToString()); io.HandleInput.handleInput(player.Info, args); } } }