示例#1
0
        //eh
        private void GetChannelsList(JObject m)
        {
            if (ServersList == null)
                ServersList = new List<DiscordServer>();
            foreach(var j in m["d"]["guilds"])
            {
                DiscordServer temp = new DiscordServer();
                temp.id = j["id"].ToString();
                temp.name = j["name"].ToString();
                //temp.owner_id = j["owner_id"].ToString();
                List<DiscordChannel> tempSubs = new List<DiscordChannel>();

                List<DiscordRole> tempRoles = new List<DiscordRole>();
                foreach(var u in j["roles"])
                {
                    DiscordRole t = new DiscordRole
                    {
                        color = new DiscordSharp.Color(u["color"].ToObject<int>().ToString("x")),
                        name = u["name"].ToString(),
                        permissions = new DiscordPermission(u["permissions"].ToObject<uint>()),
                        position = u["position"].ToObject<int>(),
                        managed = u["managed"].ToObject<bool>(),
                        id = u["id"].ToString(),
                        hoist = u["hoist"].ToObject<bool>()
                    };
                    tempRoles.Add(t);
                }
                temp.roles = tempRoles;
                foreach(var u in j["channels"])
                {
                    DiscordChannel tempSub = new DiscordChannel();
                    tempSub.id = u["id"].ToString();
                    tempSub.name = u["name"].ToString();
                    tempSub.type = u["type"].ToString();
                    tempSub.topic = u["topic"].ToString();
                    tempSub.parent = temp;
                    List<DiscordPermissionOverride> permissionoverrides = new List<DiscordPermissionOverride>();
                    foreach(var o in u["permission_overwrites"])
                    {
                        DiscordPermissionOverride dpo = new DiscordPermissionOverride(o["allow"].ToObject<uint>(), o["deny"].ToObject<uint>());
                        dpo.id = o["id"].ToString();

                        if (o["type"].ToString() == "member")
                            dpo.type = DiscordPermissionOverride.OverrideType.member;
                        else
                            dpo.type = DiscordPermissionOverride.OverrideType.role;

                        permissionoverrides.Add(dpo);
                    }
                    tempSub.PermissionOverrides = permissionoverrides;

                    tempSubs.Add(tempSub);
                }
                temp.channels = tempSubs;
                foreach(var mm in j["members"])
                {
                    DiscordMember member = JsonConvert.DeserializeObject<DiscordMember>(mm["user"].ToString());
                    //member.ID = mm["user"]["id"].ToString();
                    //member.Username = mm["user"]["username"].ToString();
                    //member.Avatar = mm["user"]["avatar"].ToString();
                    //member.Discriminator = mm["user"]["discriminator"].ToString();
                    member.Roles = new List<DiscordRole>();
                    JArray rawRoles = JArray.Parse(mm["roles"].ToString());
                    if(rawRoles.Count > 0)
                    {
                        foreach(var role in rawRoles.Children())
                        {
                            member.Roles.Add(temp.roles.Find(x => x.id == role.Value<string>()));
                        }
                    }
                    else
                    {
                        member.Roles.Add(temp.roles.Find(x => x.name == "@everyone"));
                    }
                    member.Parent = temp;

                    temp.members.Add(member);
                }
                temp.owner = temp.members.Find(x => x.ID == j["owner_id"].ToString());
                ServersList.Add(temp);
            }
            
        }
示例#2
0
        private void ChannelUpdateEvents(JObject message)
        {
            DiscordChannelUpdateEventArgs e = new DiscordChannelUpdateEventArgs();
            e.RawJson = message;
            DiscordChannel oldChannel = ServersList.Find(x => x.channels.Find(y => y.id == message["d"]["id"].ToString()) != null).channels.Find(x=>x.id == message["d"]["id"].ToString());
            e.OldChannel = oldChannel;
            DiscordChannel newChannel = oldChannel;
            newChannel.name = message["d"]["name"].ToString();
            newChannel.topic = message["d"]["topic"].ToString();
            newChannel.is_private = message["d"]["is_private"].ToObject<bool>();

            List<DiscordPermissionOverride> permissionoverrides = new List<DiscordPermissionOverride>();
            foreach (var o in message["d"]["permission_overwrites"])
            {
                DiscordPermissionOverride dpo = new DiscordPermissionOverride(o["allow"].ToObject<uint>(), o["deny"].ToObject<uint>());
                dpo.type = o["type"].ToObject<DiscordPermissionOverride.OverrideType>();
                dpo.id = o["id"].ToString();

                permissionoverrides.Add(dpo);
            }
            newChannel.PermissionOverrides = permissionoverrides;

            e.NewChannel = newChannel;

            DiscordServer serverToRemoveFrom = ServersList.Find(x => x.channels.Find(y => y.id == newChannel.id) != null);
            newChannel.parent = serverToRemoveFrom;
            int indexOfServer = ServersList.IndexOf(serverToRemoveFrom);
            serverToRemoveFrom.channels.Remove(oldChannel);
            serverToRemoveFrom.channels.Add(newChannel);

            ServersList.RemoveAt(indexOfServer);
            ServersList.Insert(indexOfServer, serverToRemoveFrom);

            if (ChannelUpdated != null)
                ChannelUpdated(this, e);
        }
示例#3
0
        private void GuildCreateEvents(JObject message)
        {
            DiscordGuildCreateEventArgs e = new DiscordGuildCreateEventArgs();
            e.RawJson = message;
            DiscordServer server = new DiscordServer();
            server.id = message["d"]["id"].ToString();
            server.name = message["d"]["name"].ToString();
            server.members = new List<DiscordMember>();
            server.channels = new List<DiscordChannel>();
            server.roles = new List<DiscordRole>();
            foreach (var roll in message["d"]["roles"])
            {
                DiscordRole t = new DiscordRole
                {
                    color = new DiscordSharp.Color(roll["color"].ToObject<int>().ToString("x")),
                    name = roll["name"].ToString(),
                    permissions = new DiscordPermission(roll["permissions"].ToObject<uint>()),
                    position = roll["position"].ToObject<int>(),
                    managed = roll["managed"].ToObject<bool>(),
                    id = roll["id"].ToString(),
                    hoist = roll["hoist"].ToObject<bool>()
                };
                server.roles.Add(t);
            }
            foreach (var chn in message["d"]["channels"])
            {
                DiscordChannel tempChannel = new DiscordChannel();
                tempChannel.id = chn["id"].ToString();
                tempChannel.type = chn["type"].ToString();
                tempChannel.topic = chn["topic"].ToString();
                tempChannel.name = chn["name"].ToString();
                tempChannel.is_private = false;
                tempChannel.PermissionOverrides = new List<DiscordPermissionOverride>();
                foreach (var o in chn["permission_overwrites"])
                {
                    if (tempChannel.type == "voice")
                        continue;
                    DiscordPermissionOverride dpo = new DiscordPermissionOverride(o["allow"].ToObject<uint>(), o["deny"].ToObject<uint>());
                    dpo.id = o["id"].ToString();

                    if (o["type"].ToString() == "member")
                        dpo.type = DiscordPermissionOverride.OverrideType.member;
                    else
                        dpo.type = DiscordPermissionOverride.OverrideType.role;

                    tempChannel.PermissionOverrides.Add(dpo);
                }
                server.channels.Add(tempChannel);
            }
            foreach(var mbr in message["d"]["members"])
            {
                DiscordMember member = JsonConvert.DeserializeObject<DiscordMember>(mbr["user"].ToString());
                member.parentclient = this;
                member.Parent = server;
                
                foreach(var rollid in mbr["roles"])
                {
                    member.Roles.Add(server.roles.Find(x => x.id == rollid.ToString()));
                }
                if (member.Roles.Count == 0)
                    member.Roles.Add(server.roles.Find(x => x.name == "@everyone"));
                server.members.Add(member);
            }
            server.owner = server.members.Find(x => x.ID == message["d"]["owner_id"].ToString());

            ServersList.Add(server);
            e.server = server;
            if (GuildCreated != null)
                GuildCreated(this, e);
        }
示例#4
0
        private void GuildUpdateEvents(JObject message)
        {
            DiscordServer oldServer = ServersList.Find(x => x.id == message["d"]["id"].ToString());
            DiscordServer newServer = new DiscordServer
            {
                name = message["d"]["name"].ToString(),
                id = message["d"]["name"].ToString()
            };
            newServer.roles = new List<DiscordRole>();
            if (!message["d"]["roles"].IsNullOrEmpty())
            {
                foreach (var roll in message["d"]["roles"])
                {
                    DiscordRole t = new DiscordRole
                    {
                        color = new DiscordSharp.Color(roll["color"].ToObject<int>().ToString("x")),
                        name = roll["name"].ToString(),
                        permissions = new DiscordPermission(roll["permissions"].ToObject<uint>()),
                        position = roll["position"].ToObject<int>(),
                        managed = roll["managed"].ToObject<bool>(),
                        id = roll["id"].ToString(),
                        hoist = roll["hoist"].ToObject<bool>()
                    };
                    newServer.roles.Add(t);
                }
            }
            newServer.channels = new List<DiscordChannel>();
            if (!message["d"]["channels"].IsNullOrEmpty())
            {
                foreach (var u in message["d"]["channels"])
                {
                    DiscordChannel tempSub = new DiscordChannel();
                    tempSub.id = u["id"].ToString();
                    tempSub.name = u["name"].ToString();
                    tempSub.type = u["type"].ToString();
                    tempSub.topic = u["topic"].ToString();
                    tempSub.parent = newServer;
                    List<DiscordPermissionOverride> permissionoverrides = new List<DiscordPermissionOverride>();
                    foreach (var o in u["permission_overwrites"])
                    {
                        DiscordPermissionOverride dpo = new DiscordPermissionOverride(o["allow"].ToObject<uint>(), o["deny"].ToObject<uint>());
                        dpo.type = o["type"].ToObject<DiscordPermissionOverride.OverrideType>();
                        dpo.id = o["id"].ToString();

                        permissionoverrides.Add(dpo);
                    }
                    tempSub.PermissionOverrides = permissionoverrides;

                    newServer.channels.Add(tempSub);
                }
            }
            if (!message["d"]["members"].IsNullOrEmpty())
            {
                foreach (var mm in message["d"]["members"])
                {
                    DiscordMember member = JsonConvert.DeserializeObject<DiscordMember>(mm["user"].ToString());
                    member.parentclient = this;
                    member.Parent = newServer;

                    JArray rawRoles = JArray.Parse(mm["roles"].ToString());
                    if (rawRoles.Count > 0)
                    {
                        foreach (var role in rawRoles.Children())
                        {
                            member.Roles.Add(newServer.roles.Find(x => x.id == role.Value<string>()));
                        }
                    }
                    else
                    {
                        member.Roles.Add(newServer.roles.Find(x => x.name == "@everyone"));
                    }

                    newServer.members.Add(member);
                }
            }
            if (!message["d"]["owner_id"].IsNullOrEmpty())
            {
                newServer.owner = newServer.members.Find(x => x.ID == message["d"]["owner_id"].ToString());
                DebugLogger.Log($"Transferred ownership from user '{oldServer.owner.Username}' to {newServer.owner.Username}.");
            }
            ServersList.Remove(oldServer);
            ServersList.Add(newServer);
            DiscordServerUpdateEventArgs dsuea = new DiscordServerUpdateEventArgs { NewServer = newServer, OldServer = oldServer };
            if (GuildUpdated != null)
                GuildUpdated(this, dsuea);
        }