/// <summary> /// If not already disposed, it will dispose and deinitialize the discord client. /// </summary> public void Deinitialize() { //We dispose outside the scripting symbols as we always want to be able to dispose (just in case). if (_client != null) { Debug.Log("[DRP] Disposing Discord IPC Client..."); _client.Dispose(); _client = null; Debug.Log("[DRP] Finished Disconnecting"); } }
public void pb_connect_Click(object sender, EventArgs e) { if (tb_token.Text == "") { MessageBox.Show("Vous devez mettre votre token", "ERREUR TOKEN", MessageBoxButtons.OK, MessageBoxIcon.Error); } else { if (tb_accept_terms.Checked == false) { } else { Connected.title = tb_projectname.Text; Connected.token = tb_token.Text; Connected connected = new Connected(); if (cb_typebot.Checked == true && cb_typesb.Checked == false) { Connected.BotType = "Bot"; } if (cb_typebot.Checked == false && cb_typesb.Checked == true) { Connected.BotType = "Selfbot"; } if (tb_projectname.Text == "" || tb_projectname.Text != "") { client.Dispose(); this.Hide(); connected.Show(); } } } }