public void LoadValues(DiscordPresencePlayniteSettings source) { source.CopyProperties(this, false, null, true); }
public DiscordPresencePlaynite(IPlayniteAPI api) : base(api) { settings = new DiscordPresencePlayniteSettings(this); Timestamp = UnixTimeNow(); }
public void BeginEdit() { // Code executed when settings view is opened and user starts editing values. editingClone = this.GetClone(); }