static void Postfix(RoomManager __instance, CharacterState characterState, SpawnPoint prevPoint, SpawnPoint newPoint) { if (prevPoint != null) { CardEffectBuffOnCapacityChange.ChangeBuffs(prevPoint.GetRoomOwner()); } if (newPoint != null) { CardEffectBuffOnCapacityChange.ChangeBuffs(newPoint.GetRoomOwner()); } }
static void Postfix(bool __result, RoomCapacityUI __instance, RoomState room) { CardEffectBuffOnCapacityChange.ChangeBuffs(room); }