internal static void RaiseComposeFinished(ComposeBubbleGroup composeGroup, BubbleGroup actualGroup) { if (_composeFinished != null) { _composeFinished(composeGroup, actualGroup); } }
public static Task<bool> SendCompose(ComposeBubble composeBubble, ComposeBubbleGroup composeBubbleGroup) { return Send(composeBubble, composeBubbleGroup, false); }
public static Task <bool> SendCompose(ComposeBubble composeBubble, ComposeBubbleGroup composeBubbleGroup) { return(Send(composeBubble, composeBubbleGroup, false)); }
internal static void RaiseComposeFinished(ComposeBubbleGroup composeGroup, BubbleGroup actualGroup) { if (_composeFinished != null) _composeFinished(composeGroup, actualGroup); }