public CompositorScene(Presenter presenter) { m_presenter = presenter; /* Initialize our scenes resources */ InitializeResources(); }
public D3DScene(Presenter presenter) { RenderOption = SceneOption.TextOver3D; m_presenter = presenter; m_layer = presenter.Factory.CreateDrawingLayer(m_presenter.Width, m_presenter.Height); m_layerText = presenter.Factory.CreateDrawingLayer(m_presenter.Width, m_presenter.Height); }
public GPGPUScene(Presenter presenter) { m_presenter = presenter; m_tempLayer = presenter.Factory.CreateDrawingLayer(width, height); m_workingLayer = presenter.Factory.CreateDrawingLayer(width, height); m_tempLayer.EnableImageCopy = true; m_workingLayer.EnableImageCopy = true; m_data1Image = presenter.Factory.CreateImage(@".\Assets\Nature Mountains photo.jpg"); //m_data1Image = presenter.Factory.CreateImage(width, height); m_gpgpuEffect = new GPGPUEffect(presenter.Factory); //LoadData(m_data1Image); }
public GeometryScene(Presenter presenter) { m_presenter = presenter; Initialize(); }
public TransitionEffectScene(Presenter presenter) { m_presenter = presenter; InitializeResources(); }
public SuperBlur(Presenter presenter) { m_positions = new Dictionary<int, PointF>(); m_presenter = presenter; InitializeResources(); }