public override int Compare(GrantFiefItemVM x, GrantFiefItemVM y) { if (this._isAcending) { return(y.Garrison.CompareTo(x.Garrison) * -1); } return(y.Garrison.CompareTo(x.Garrison)); }
public override int Compare(GrantFiefItemVM x, GrantFiefItemVM y) { if (this._isAcending) { return(y.RelationBonus.CompareTo(x.RelationBonus) * -1); } return(y.RelationBonus.CompareTo(x.RelationBonus)); }
public override int Compare(GrantFiefItemVM x, GrantFiefItemVM y) { if (this._isAcending) { return(y.Prosperity.CompareTo(x.Prosperity) * -1); } return(y.Prosperity.CompareTo(x.Prosperity)); }
public override int Compare(GrantFiefItemVM x, GrantFiefItemVM y) { if (this._isAcending) { return(x.Settlement.IsCastle.CompareTo(y.Settlement.IsCastle)); } return(x.Settlement.IsCastle.CompareTo(y.Settlement.IsCastle) * -1); }
public override int Compare(GrantFiefItemVM x, GrantFiefItemVM y) { if (this._isAcending) { return(y.Settlement.OwnerClan.Name.ToString().CompareTo(x.Settlement.OwnerClan.Name.ToString()) * -1); } return(y.Settlement.OwnerClan.Name.ToString().CompareTo(x.Settlement.OwnerClan.Name.ToString())); }
public override int Compare(GrantFiefItemVM x, GrantFiefItemVM y) { float num = (y.Settlement.Town != null) ? y.Settlement.Town.FoodStocks : 0f; float value = (x.Settlement.Town != null) ? x.Settlement.Town.FoodStocks : 0f; if (this._isAcending) { return(num.CompareTo(value) * -1); } return(num.CompareTo(value)); }
public void OnSelect(GrantFiefItemVM grantFiefItem) { SelectedSettlementItem.IsSelected = false; SelectedSettlementItem = grantFiefItem; SelectedSettlementItem.IsSelected = true; }