public static void Recycle(this GameObject obj) { ObjectPool.Recycle(obj); }
public static void Recycle <T> (this T obj) where T : Component { ObjectPool.Recycle(obj); }
public static void Recycle(this GameObject obj) { ObjectPool.Recycle(obj); }
public static void Recycle <T> (this T obj) where T : Component { ObjectPool.Recycle(obj); }