public void Save(PlayerDto currentPlayer) { DB.Database.Save<PlayerDto>(currentPlayer); DB.Database.Flush(); }
public void LoadData(int teamId, int playerId) { IsBusy = true; Scheduler.NewThread.Schedule(() => { _currentTeam = _eventRepository.Teams().FirstOrDefault(x => x.Id == teamId) ?? new TeamDto(); _currentPlayer = _eventRepository.Players().FirstOrDefault(x => x.Id == playerId) ?? new PlayerDto(); HandleLoadedCallback(); }); }
public Player(PlayerDto dto) { Dto = dto; }