public static QuestList Deserialize(byte[] buffer) { QuestList list = new QuestList(); using (MemoryStream m = new MemoryStream(buffer)) { list = (QuestList)f.Deserialize(m); } return list; }
public Character(uint AcctId, string charName, int charModel) { AccountId = AcctId; Name = charName; Model = (CharacterModel)charModel; Equipment = new ItemList(27); Inventory = new ItemList(63); Storage = new ItemList(70); Quests = new QuestList(); ArchivedDigimon = new uint[40]; DigimonList = new Digimon[3]; }
public Character() { Equipment = new ItemList(27); Inventory = new ItemList(63); Storage = new ItemList(70); Quests = new QuestList(); ArchivedDigimon = new uint[40]; DigimonList = new Digimon[3]; }