void Start() { mainLight = GetComponent <Light>(); moonrenderer = moon.GetComponent <MeshRenderer>(); fullSizeMoon = moonrenderer.transform.localScale.y; lightningController = lightning.GetComponent <DigitalRuby.ThunderAndLightning.ThunderAndLightningScript>(); stars.Clear(); var em = stars.emission; em.enabled = false; rain.RainMistThreshold = 1f; }
public LightningBoltHandler(ThunderAndLightningScript script) { this.script = script; CalculateNextLightningTime(); }