public Symbol ConvertToSymbol(SymbolData symbolData) { Symbol symbol = new Symbol(); CreateParts(symbol, symbolData); return(symbol); }
public SymbolData ConvertFromSymbol(Symbol symbol) { SymbolData symbolData = new SymbolData(symbol.Name); CreatePartData(symbolData, symbol); return(symbolData); }
/// <summary> /// Serializes a SymbolData object to a XML file /// </summary> /// <param name="fileName">The filename of the file</param> /// <param name="symbolData">The symbol to serialize</param> public static void SerializeSymbol(string fileName, SymbolData symbolData) { XmlSerializer serializer = new XmlSerializer(typeof(SymbolData)); FileStream fs = new FileStream(fileName, FileMode.Create); serializer.Serialize(fs, symbolData); fs.Close(); }
private void CreateParts(Symbol symbol, SymbolData symbolData) { foreach (SymbolPartData partData in symbolData.SymbolParts) { SymbolPart part = ConvertPartData(partData); if (part != null) { symbol.AddPart(part); } } }
/// <summary> /// Deserializes a XML file to a SymbolCollection /// </summary> /// <param name="fileName">The filename of the file</param> /// <returns>The deserialized SymbolData object</returns> public static SymbolData DeserializeSymbol(string fileName) { if (File.Exists(fileName) == false) { return(new SymbolData()); } XmlSerializer serializer = new XmlSerializer(typeof(SymbolData)); FileStream fs = new FileStream(fileName, FileMode.Open, FileAccess.Read); SymbolData symbolData = (SymbolData)serializer.Deserialize(fs); fs.Close(); return(symbolData); }
private void CreatePartData(SymbolData symbolData, Symbol symbol) { List <SymbolPartData> parts = new List <SymbolPartData>(); foreach (SymbolPart sp in symbol) { SymbolPartData partData = ConvertSymbolPart(sp); if (sp != null) { parts.Add(partData); } } symbolData.SymbolParts = parts.ToArray(); }