static void Main(string[] args) { const int GAMESCOUNT = 20; Feedback report = new Feedback(); Game game = new Game(ref report); Dice dice = new Dice(); House house = new House(ref dice); report.Rules(); // prints the rules for (int i = 1; i <= GAMESCOUNT; i++) { report.Log($"---- Game #{i} ----"); game.play(house); } }
public void play(House house) { int roundResult; DiceOutcome outcome = DiceOutcome.LENGTH; do { roundResult = house.PlayRound(); m_report.Log("Player rolled: " + roundResult); outcome = house.CheckResult(ref roundResult); if (outcome == DiceOutcome.LOSE) { m_report.Lose(); break; } else if (outcome == DiceOutcome.WIN) { m_report.Win(); break; } } while (true); }