private void BetClickExecute() { var unit = 2; var totalPoint = MainwindowViewModel.GetInstance().User.Points; decimal bet = 0; if (totalPoint > 0) { if (totalPoint > unit) { bet = unit; } else { bet = totalPoint - unit; } MainwindowViewModel.GetInstance().User.MinusPoints(bet); MainwindowViewModel.GetInstance().RefreshPoints(); MainwindowViewModel.GetInstance().Bets += bet; Bet.AddBets(bet); } }
public MainWindow() { InitializeComponent(); viewModel = MainwindowViewModel.GetInstance(); this.DataContext = viewModel; }