示例#1
0
 public static void newData()
 {
     //Debug.Log("Creating new dialoguer_data file.");
     __data = ScriptableObject.CreateInstance <DialogueEditorMasterObjectWrapper>();
     //_data.Init();
     save();
 }
		public static void newData()
		{
			//Debug.Log("Creating new dialoguer_data file.");
			__data = ScriptableObject.CreateInstance<DialogueEditorMasterObjectWrapper>();
			//_data.Init();
			save();
		}
示例#3
0
 public static void load()
 {
     __data = AssetDatabase.LoadAssetAtPath(DialogueEditorFileStatics.ROOT_PATH + DialogueEditorFileStatics.DIALOGUE_DATA_FILENAME_SO, typeof(DialogueEditorMasterObjectWrapper)) as DialogueEditorMasterObjectWrapper;
     if (__data == null)
     {
         Debug.LogWarning("File dialoguer_data_object does not exist, creating new.");
         newData();
     }
 }
		public static void load()
		{
			__data = AssetDatabase.LoadAssetAtPath(DialogueEditorFileStatics.ROOT_PATH + DialogueEditorFileStatics.DIALOGUE_DATA_FILENAME_SO, typeof(DialogueEditorMasterObjectWrapper)) as DialogueEditorMasterObjectWrapper;
			if (__data == null)
			{
				Debug.LogWarning("File dialoguer_data_object does not exist, creating new.");
				newData();
			}
		}