public static void OpenEdit(DialogCollection collection) { var window = GetWindow<DialogEditor>("Dialog Editor"); window.Close(); window = GetWindow<DialogEditor>("Dialog Editor"); window.minSize = new Vector2(600, 400); window.Load(collection); }
/// <summary> /// Loads all saved dialogs from the specified collection /// </summary> /// <returns>returns true if loading was successful</returns> public bool LoadDialogs(DialogCollection collection) { if (collection == null || collection.Dialogs.Count == 0) { return false; } _conversations = collection.Dialogs; return true; }
public void Load(DialogCollection collection) { Initialize(); SourceCollection = collection; }