protected override void Load() { Instance = this; U.Events.OnPlayerDisconnected += Events_OnPlayerDisconnected; U.Events.OnPlayerConnected += Events_OnPlayerConnected; #region WriteLoad if (Configuration.Instance.IgnoreAdmin) { Write("Ignore Admin: Enabled", ConsoleColor.Green); } else { Write("Ignore Admin: Disabled", ConsoleColor.Red); } if (Configuration.Instance.PvPOnOffMessage) { Write("PvP on|off Message: Enabled", ConsoleColor.Green); } else { Write("PvP on|off Message: Disabled", ConsoleColor.Red); } if (Configuration.Instance.PvPOnOffPermission) { Write("PvP on|off permission: Enabled", ConsoleColor.Green); Write($"Permission: {Configuration.Instance.Permission}", ConsoleColor.DarkGreen); } else { Write("PvP on|off permission: Disabled", ConsoleColor.Red); } #endregion }
protected override void Unload() { Instance = null; U.Events.OnPlayerDisconnected -= Events_OnPlayerDisconnected; U.Events.OnPlayerConnected -= Events_OnPlayerConnected; }