public static dynamic CreateLandslideRecord( int deathTroll, int injuryTroll, ObservableCollection <string> conditions, bool houseDamage, string houseSelected, bool farmDamage, string farmSelected, bool riverDamage, string riverSelected, bool groundDamage, string groundSelected, bool roadDamage, string roadSelected) { dynamic record = DllFileLoader.CreateALandslideInstance(); record.deathTroll = deathTroll; record.injuryTroll = injuryTroll; record.checkedLandslideCondition = conditions; record.houseDamage = houseDamage; record.houseSelected = houseSelected; record.farmDamage = farmDamage; record.farmSelected = farmSelected; record.riverDamage = riverDamage; record.riverSelected = riverSelected; record.groundDamage = groundDamage; record.groundSelected = groundSelected; record.roadDamage = roadDamage; record.roadSelected = roadSelected; return(record); }
public static dynamic CreateFloodRecord( int waterLevel, ObservableCollection <string> causes, string currentLongitude, string currentLatitude, string currentTimeStamp) { dynamic record = DllFileLoader.CreateAnFloodInstance(); record.waterLevel = waterLevel; record.PossibleCauseOfDisaster = causes; record.currentLongitude = currentLongitude; record.currentLatitude = currentLatitude; record.currentTimeStamp = currentTimeStamp; return(record); }