示例#1
0
		/// <summary>
		/// Creates new style and adds it to styles collection
		/// </summary>
		/// <param name="tree">Tree to assign style to</param>
		/// <param name="factory">Style factory</param>
		/// <param name="backColor"></param>
		/// <param name="backColor2"></param>
		/// <param name="gradientAngle"></param>
		/// <param name="textColor"></param>
		internal static ElementStyle CreateStyle(ComponentFactory factory, string description, Color borderColor, Color backColor, Color backColor2, int gradientAngle, Color textColor)
		{
			eStyleBorderType border=eStyleBorderType.Solid;
			ElementStyle style=factory.CreateComponent(typeof(ElementStyle)) as ElementStyle;
			
			style.Description = description;
			style.BackColor = backColor;
			style.BackColor2=backColor2;
			style.BackColorGradientAngle=gradientAngle;
			style.CornerDiameter=4;
			style.CornerType=eCornerType.Rounded;
			style.BorderLeft=border;
			style.BorderLeftWidth=1;
			style.BorderTop=border;
			style.BorderTopWidth=1;
			style.BorderBottom=border;
			style.BorderBottomWidth=1;
			style.BorderRight=border;
			style.BorderRightWidth=1;
			style.BorderColor=borderColor;
			style.PaddingBottom=3;
			style.PaddingLeft=3;
			style.PaddingRight=3;
			style.PaddingTop=3;
			style.TextColor=textColor;
			
			return style;
		}
示例#2
0
		/// <summary>
		/// Initializes control with default settings for connectors and nodes.
		/// </summary>
		/// <param name="tree">Control to initialize.</param>
		/// <param name="factory">Factory to use to create new instances of objects.</param>
		internal static void InitializeTree(TreeGX tree, ComponentFactory factory)
		{
			tree.RootConnector=factory.CreateComponent(typeof(NodeConnector)) as NodeConnector;
			tree.RootConnector.LineWidth=5;
			tree.RootConnector.LineColor=SystemColors.Highlight;
			tree.NodesConnector=factory.CreateComponent(typeof(NodeConnector)) as NodeConnector;
			tree.NodesConnector.LineWidth=5;
			tree.NodesConnector.LineColor=SystemColors.Highlight;

			eStyleBorderType border=eStyleBorderType.Solid;
			ElementStyle style=factory.CreateComponent(typeof(ElementStyle)) as ElementStyle;
			
			style.BackColorSchemePart=eColorSchemePart.BarBackground;
			style.BackColor2SchemePart=eColorSchemePart.BarBackground2;
			style.BackColorGradientAngle=90;
			style.CornerDiameter=4;
			style.CornerType=eCornerType.Rounded;
			style.BorderLeft=border;
			style.BorderLeftWidth=1;
			style.BorderTop=border;
			style.BorderTopWidth=1;
			style.BorderBottom=border;
			style.BorderBottomWidth=1;
			style.BorderRight=border;
			style.BorderRightWidth=1;
			style.BorderColorSchemePart=eColorSchemePart.BarDockedBorder;
			style.PaddingBottom=3;
			style.PaddingLeft=3;
			style.PaddingRight=3;
			style.PaddingTop=3;
			style.TextColor=Color.FromArgb(0,0,128);
			style.Font=tree.Font;
			tree.Styles.Add(style);

			tree.NodeStyle=style;
		}