public static void saveStructure(object opCode, PacketStructure packetStructure) { string version = PacketCreator.getCurrentVersion().ToString(); string fileName = opCode.ToString() + ".json"; string file = Path.Combine(version, fileName); packetStructures[(ushort)opCode] = packetStructure; assets.serialize(file, packetStructure); }
public static PacketStructure getStructure(object opCode) { PacketStructure ps; if (packetStructures.TryGetValue((ushort)opCode, out ps)) { return(ps); } ps = loadStructure(opCode); if (ps == null) { ps = new PacketStructure(true); packetStructures.Add((ushort)opCode, ps); } return(ps); }
public static PacketStructure loadStructure(object opCode) { string version = PacketCreator.getCurrentVersion().ToString(); string fileName = opCode.ToString() + ".json"; string file = Path.Combine(version, fileName); //Тут меняем, сначало пытаемся загнрузить внешний файл PacketStructure ps = (PacketStructure)assets.deSerialize(file, typeof(PacketStructure)); if (ps == null) { //Пытаемся загрузить внутрений файл ps = (PacketStructure)assets.deSerialize(Path.Combine("assets", file), typeof(PacketStructure), AssetType.local); if (ps == null) { return(null); } } packetStructures[(ushort)opCode] = ps; return(ps); }