/// <summary> /// Constructor /// </summary> public Game() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; graphics.PreferredBackBufferHeight = Constants.WINDOW_NORMAL_SIZE_HEIGHT; graphics.PreferredBackBufferWidth = Constants.WINDOW_NORMAL_SIZE_WIDTH; localization = new Localization(Constants.LANGUAGE); map = new Map(); referee = new Referee(map); io = new IO(this, map, referee, localization); }
/// <summary> /// Constructor /// </summary> /// <param name="parGame">Instance of Game class</param> /// <param name="parMap">Instance of Map class</param> /// <param name="parReferee">Instance of Referee class</param> /// <param name="parLocalization">Instance of Localization class</param> public IO(Game parGame, Map parMap, Referee parReferee, Localization parLocalization) { game = parGame; map = parMap; referee = parReferee; localization = parLocalization; InformationInMenu = ""; CurrentMagicIndex = -1; }