示例#1
0
        public static IVisualNode Create(IGraphController graphController, IStorage storage)
        {
            if (graphController == null || storage == null)
                throw new ArgumentNullException("graphcontroller, storage");

            storage.Seek(12, SeekOrigin.Current); //Skip NodeSignature
            NodeType type = (NodeType)storage.ReadInteger(FieldCode.NodeType);
            storage.Seek(-24, SeekOrigin.Current); //Shift cursor back to the start point of reading NodeSignature
            VisualNode node = null;
            switch (type)
            {
                case NodeType.CodeBlock:
                    node = new CodeBlockNode(graphController);
                    node.Deserialize(storage);
                    break;
                case NodeType.Condensed:
                    node = new CondensedNode(graphController);
                    node.Deserialize(storage);
                    break;
                case NodeType.Driver:
                    node = new DriverNode(graphController);
                    node.Deserialize(storage);
                    break;
                case NodeType.Function:
                    node = new FunctionNode(graphController);
                    node.Deserialize(storage);
                    break;
                case NodeType.Identifier:
                    node = new IdentifierNode(graphController);
                    node.Deserialize(storage);
                    break;
                case NodeType.Property:
                    node = new PropertyNode(graphController);
                    node.Deserialize(storage);
                    break;
                case NodeType.Render:
                    node = new RenderNode(graphController);
                    node.Deserialize(storage);
                    break;
                default:
                    throw new ArgumentException("Invalid 'nodeType'");
            }

            return node;
        }
        private PropertyNode CreatePropertyNode(double mouseX, double mouseY, string assembly, string qualifiedName, string argumentTypes)
        {
            PropertyNode node = new PropertyNode(this, assembly, qualifiedName, argumentTypes);
            node.X = mouseX - Configurations.NodeCreationOffset;
            node.Y = mouseY - Configurations.NodeCreationOffset;

            if (CoreComponent.Instance.StudioSettings.SuppressPreview)
                node.SetNodeState(States.PreviewHidden);

            return node;
        }