示例#1
0
        static void Main(string[] args)
        {
            #region Singleton
            Console.WriteLine("Singleton");
            Console.WriteLine("");
            DBConnectClassic serviceInstance1 = DBConnectClassic.GetInstance();
            Console.WriteLine(serviceInstance1.GetCreationCount());

            DBConnectClassic serviceInstance2 = DBConnectClassic.GetInstance();
            Console.WriteLine(serviceInstance2.GetCreationCount());

            DBConnectClassic1 serviceInstance3 = DBConnectClassic1.Instance;
            Console.WriteLine(serviceInstance3.GetCreationCount());

            DBConnectClassic1 serviceInstance4 = DBConnectClassic1.Instance;
            Console.WriteLine(serviceInstance4.GetCreationCount());

            DBConnectClassic2 serviceInstance5 = DBConnectClassic2.Instance2;
            Console.WriteLine(serviceInstance5.GetCreationCount());

            DBConnectClassic2 serviceInstance6 = DBConnectClassic2.Instance2;
            Console.WriteLine(serviceInstance6.GetCreationCount());

            Console.WriteLine(serviceInstance1 == serviceInstance2);
            Console.WriteLine(serviceInstance3 == serviceInstance4);
            Console.WriteLine(serviceInstance5 == serviceInstance6);

            Console.WriteLine("");
            #endregion

            #region Factory
            Console.WriteLine("Factory");
            Console.WriteLine("");
            var a = AnimalFactory.Create(Animal.Dog);
            Console.WriteLine("Classe:" + a.GetType().Name);
            Console.WriteLine("");
            #endregion

            #region AbstractFactory
            Console.WriteLine("DesignPatterns");
            Console.WriteLine("");
            Console.WriteLine("AbstractFactory");

            ContinentFactory africa = new AfricaFactory();
            AnimalWorld      world  = new AnimalWorld(africa);
            world.Animais();
            Console.WriteLine("");
            ContinentFactory america = new AmericaFactory(); //BRAZIL
            world = new AnimalWorld(america);
            world.Animais();
            Console.WriteLine("");
            #endregion

            #region Builder
            Console.WriteLine("Builder");
            Console.WriteLine("");
            BuildingsBuilder builders;
            Build            builder = new Build();

            builders = new ComercialBuilder();
            builder.Construct(builders);
            builders.Building.Show();
            Console.WriteLine("");

            builders = new SchoolBuilder();
            builder.Construct(builders);
            builders.Building.Show();
            Console.WriteLine("");
            #endregion

            #region Prototype
            Console.WriteLine("Prototype");
            Console.WriteLine("");
            Document d1 = new Document("test.doc");
            Document c1 = (Document)d1.Clone();
            Console.WriteLine($"d1 - original { d1.ShowName()}");
            Console.WriteLine($"c1 - clone { c1.ShowName()}");
            Console.WriteLine("");
            #endregion

            #region Adapter
            Console.WriteLine("Adapter");
            Console.WriteLine("");
            Sockets s1pin = new Sockets("1Pin");
            s1pin.Display();
            Console.WriteLine("");
            SocketType s2pin = new SocketType("2Pin");
            s2pin.Display();
            Console.WriteLine("");
            SocketType s3pin = new SocketType("3Pin");
            s3pin.Display();
            Console.WriteLine("");
            SocketType s3pinY = new SocketType("3PinY");
            s3pinY.Display();
            Console.WriteLine("");
            #endregion

            #region Bridge
            Console.WriteLine("Bridge");
            Console.WriteLine("");
            string url  = "www.facebook.com";
            Sites  site = new Sites("Firefox", url);
            site.Navegate();
            Console.WriteLine("");
            site = new Sites("Edge", url);
            site.Navegate();
            Console.WriteLine("");
            site = new Sites("Chrome", url);
            site.Navegate();
            Console.WriteLine("");
            #endregion

            #region Composite
            Console.WriteLine("Composite");
            Console.WriteLine("");

            Woman mother = new Woman();
            var   father = new Man();
            var   kid1   = new Man();
            var   kid2   = new Woman();

            mother.AddFiliation(kid1);
            mother.AddFiliation(kid2);
            mother.Display();
            Console.WriteLine("");
            father.Display();
            Console.WriteLine("");

            #endregion

            #region  Decorator
            Console.WriteLine("Decorator");
            Console.WriteLine("");
            Burguer burger     = new Burguer("BBQ simples");
            Bread   bread      = new Bread("Frances", 1, 1);
            Cheese  cheese     = new Cheese("Prato", 0.400, 2);
            Salada  salada     = new Salada("Alface", 1, 2);
            Steak   hamburguer = new Steak("160g", 1, 2);
            Sauce   sauce      = new Sauce("BBQ", 1, 2);
            burger.SetIngredients(bread);
            burger.SetIngredients(cheese);
            burger.SetIngredients(salada);
            burger.SetIngredients(hamburguer);
            burger.SetIngredients(sauce);
            burger.MakeFood();
            Console.WriteLine("");

            Pizza  pizza  = new Pizza("Calabreza");
            Batter batter = new Batter("Media", 1, 2);
            cheese = new Cheese("Mussarela", 0.500, 2);
            sauce  = new Sauce("Tomatoe", 0.500, 2);
            Specialities specialities = new Specialities("Calabreza", 1, 3);
            pizza.SetIngredients(batter);
            pizza.SetIngredients(cheese);
            pizza.SetIngredients(sauce);
            pizza.SetIngredients(specialities);
            pizza.MakeFood();
            Console.WriteLine("");

            Massa massa = new Massa("Bolonhesa");
            Pasta pasta = new Pasta("Spaguetti", 1, 3);
            cheese       = new Cheese("Parmesão", 0.500, 2);
            sauce        = new Sauce("Tomatoe", 0.500, 2);
            specialities = new Specialities("Carne Moida", 1, 3);
            massa.SetIngredients(pasta);
            massa.SetIngredients(cheese);
            massa.SetIngredients(sauce);
            massa.SetIngredients(specialities);
            massa.MakeFood();
            Console.WriteLine("");
            #endregion

            #region Facade
            Console.WriteLine("Facade");
            Console.WriteLine("");
            Facade facade = new Facade();
            facade.Buy();
            Console.WriteLine("");
            #endregion

            #region FlyWeight
            Console.WriteLine("FlyWeight");
            Console.WriteLine("");
            Mover move = new Mover();
            move.MoveTo("A.pdf", @"\\Vp1\c\Docs\");
            Console.WriteLine("");
            #endregion

            #region Proxy
            Console.WriteLine("Proxy");
            Console.WriteLine("");
            FinancialRFBR financialRFBR = new FinancialRFBR();
            financialRFBR.PayLegal(19333.88, 15, "10000-1101010-1010201010");
            Console.WriteLine("");
            financialRFBR.PayPhysical(150.55, 10, "10000-1101010");
            Console.WriteLine("");
            #endregion

            #region ChainResponsability
            Console.WriteLine("ChainResponsability");
            Console.WriteLine("");
            GameTable gt = new GameTable();
            Players   p1 = new Players("Andre");
            Players   p2 = new Players("Bruna");
            Players   p3 = new Players("Cesar");
            Players   p4 = new Players("Danilo");
            Players   p5 = new Players("Ester");
            Players   p6 = new Players("Fabiana");
            gt.AddPlayer(p1);
            gt.AddPlayer(p5);
            gt.AddPlayer(p3);
            gt.AddPlayer(p6);
            gt.AddPlayer(p4);
            gt.AddPlayer(p2);
            int NumberOfPlays = 5;
            gt.PlayGame(NumberOfPlays);
            Console.WriteLine("");
            #endregion

            #region Strategy
            Console.WriteLine("Strategy");
            Console.WriteLine("");
            OrdenedArray vector = new OrdenedArray();

            vector.Add("1");
            vector.Add("3");
            vector.Add("4");
            vector.Add("7");
            vector.Add("9");

            vector.SetOrderStrategy(new NormalOrder());
            vector.Order();
            Console.WriteLine("");
            vector.SetOrderStrategy(new ReverseOrder());
            vector.Order();
            Console.WriteLine("");
            #endregion

            Console.WriteLine("Oh Glória!!");
            Console.ReadLine();
        }
示例#2
0
        static void Main(string[] args)
        {
            #region 简单工厂

            var add = Factory.GetOperat("1");
            var sub = Factory.GetOperat("2");

            #endregion

            Console.WriteLine("------------------------------");

            #region 单例模式

            Singleton.GetInstance();
            var s1 = Singleton1.Instance;
            var s2 = Singleton2.Instance;

            #endregion

            Console.WriteLine("------------------------------");

            #region 抽象工程模式

            // ef 打开和关闭
            AbstractFactory efFactory = new EfFactory();
            efFactory.CreateOpen().Print();
            efFactory.CreateClose().Print();

            // dapper 打开和关闭
            AbstractFactory dapperFactory = new DapperFactory();
            dapperFactory.CreateOpen().Print();
            dapperFactory.CreateClose().Print();

            #endregion

            Console.WriteLine("------------------------------");

            #region 建造者模式

            var director      = new Director();
            var saiyanBuilder = new SaiyanBuilder();
            var naimBuilder   = new NaimBuilder();

            director.Construct(saiyanBuilder);

            // 组装赛亚人
            var saiyanPerson = saiyanBuilder.GetPerson();
            saiyanPerson.Show();

            // 组装那美克人
            director.Construct(naimBuilder);
            var naimPerson = naimBuilder.GetPerson();
            naimPerson.Show();

            #endregion

            Console.WriteLine("------------------------------");

            #region 原型模式

            var mingren1 = new MingrenPrototype();
            var mingren2 = mingren1.Clone() as MingrenPrototype;
            //mingren1 负责攻击
            mingren1.Attack();
            //mingren2 负责保护
            mingren2?.Protect();

            #endregion

            Console.WriteLine("------------------------------");

            #region 适配器模式

            //类的适配器模式
            var baiduMap = new BaiduAdapter();
            baiduMap.Gen();

            //对象的适配器模式
            var baiduMap1 = new BaiduAdapter1();
            baiduMap1.Gen();

            #endregion

            Console.WriteLine("------------------------------");

            #region 桥接模式

            DbControlAbstract dbControlAbstract = new DbControl();
            // Sql Server
            dbControlAbstract.Db = new SqlServerDb();
            dbControlAbstract.Open();
            dbControlAbstract.Add();
            dbControlAbstract.Close();

            // MySql
            dbControlAbstract.Db = new MySqlDb();
            dbControlAbstract.Open();
            dbControlAbstract.Add();
            dbControlAbstract.Close();

            #endregion

            Console.WriteLine("------------------------------");

            #region 装饰者模式

            // SqlServerDbHelper
            DbHelper dbHelper = new SqlServerDbHelper();
            // check
            Decorator decorator = new CheckDecorator(dbHelper);
            decorator.Add();

            #endregion

            Console.WriteLine("------------------------------");

            #region 组合模式

            //透明式
            Car car = new Motorcycle();
            car.Travel();
            car.Two(new SuvCar());
            car.Ten(new SuvCar());

            car = new SuvCar();
            car.Travel();
            car.Two(new SuvCar());
            car.Ten(new SuvCar());

            //安全式
            Car1 car1 = new Motorcycle1();
            car1.Travel();

            Car1 bus = new Bus();
            bus.Travel();
            ((FourCar)bus).Two(new Bus());
            ((FourCar)bus).Ten(new Bus());

            #endregion

            Console.WriteLine("------------------------------");

            #region 外观模式

            var facade = new Facade();
            facade.Buy();

            #endregion

            Console.WriteLine("------------------------------");

            #region 享元模式

            foreach (var item in new[] { "a", "b", "c", "a", "b" })
            {
                var flyweight = FlyweightFactory.GetFlyweight(item);
                flyweight.Operation(1);
            }
            Console.WriteLine(FlyweightFactory.DicFlyweight.Count);

            #endregion

            Console.WriteLine("------------------------------");

            #region 代理模式

            var proxy = new Proxy();
            proxy.Do("上网");

            #endregion

            Console.WriteLine("------------------------------");

            #region 模板方法模式

            var chain = new ChinaBank();
            chain.Get();
            var shBank = new ShanghaiBank();
            shBank.Get();

            #endregion

            Console.WriteLine("------------------------------");

            #region 命令模式

            var r = new Receiver1();
            var c = new CommandImp(r);
            var i = new Invoke(c);
            i.ExecuteCommand();

            #endregion

            Console.WriteLine("------------------------------");

            #region 迭代器模式

            ICollection list     = new Collection();
            var         iterator = list.GetIterator();

            while (iterator.MoveNext())
            {
                var j = (int)iterator.GetCurrent();
                Console.WriteLine(j.ToString());
                iterator.Next();
            }

            #endregion

            Console.WriteLine("------------------------------");

            #region 观察者模式

            HousingDeveloper hd = new WuhanHousingDeveloper();
            hd.Add(new NoHouseObserver("A"));
            hd.Add(new NoHouseObserver("B"));
            hd.Add(new NoHouseObserver("C"));

            hd.Add(new HasHouseObserver("D"));
            hd.Add(new HasHouseObserver("E"));
            hd.Add(new HasHouseObserver("F"));

            hd.Notify();

            #endregion

            Console.WriteLine("------------------------------");

            #region 中介者模式

            var buyer    = new Buyer();
            var seller   = new Seller();
            var mediator = new MediatorImp(buyer, seller);
            buyer.MoneyChange(5, mediator);
            seller.MoneyChange(10, mediator);

            #endregion

            Console.WriteLine("------------------------------");

            #region 状态模式

            var user = new User("admin");
            for (var j = 0; j < 10; j++)
            {
                user.Recharge(20 * j);
            }

            #endregion

            Console.WriteLine("------------------------------");

            #region 策略模式

            var context = new NotifyContext(new EmailStragety());
            context.Send("新的消息");
            context.Stragety = new SmsStragety();
            context.Send("第二条消息");

            #endregion

            Console.WriteLine("------------------------------");

            #region 责任链模式

            var leaveRequest1 = new LeaveRequest("张三", 1);
            var leaveRequest2 = new LeaveRequest("李四", 4);
            var leaveRequest3 = new LeaveRequest("王五", 7);
            var leaveRequest4 = new LeaveRequest("赵六", 11);

            Approver projectManager = new ProjectManager("项目管理者");
            Approver departManager  = new DepartManager("部门管理者");
            Approver ceo            = new Ceo("CEO");

            // 设置责任链
            projectManager.NextApprover = departManager;
            departManager.NextApprover  = ceo;

            // 处理请求
            projectManager.ProcessRequest(leaveRequest1);
            projectManager.ProcessRequest(leaveRequest2);
            projectManager.ProcessRequest(leaveRequest3);
            projectManager.ProcessRequest(leaveRequest4);

            #endregion

            Console.WriteLine("------------------------------");

            #region 访问者模式

            Visitor visitor = new VisitorImp();
            var     app     = new AppStructure(visitor);

            FinancialManagement financialManagement = new Bank();
            financialManagement.SaveMoney();
            app.Process(financialManagement);


            financialManagement = new Yeb();
            financialManagement.SaveMoney();
            app.Process(financialManagement);


            financialManagement = new Jj();
            financialManagement.SaveMoney();
            app.Process(financialManagement);

            #endregion

            Console.WriteLine("------------------------------");

            #region 备忘录模式

            var persons = new List <ContactPerson>()
            {
                new ContactPerson {
                    Name = "A", MobileNumber = "13533332222"
                },
                new ContactPerson {
                    Name = "B", MobileNumber = "13966554433"
                },
                new ContactPerson {
                    Name = "C", MobileNumber = "13198765544"
                }
            };

            //手机名单发起人
            var mobileOriginator = new MobileBackOriginator(persons);
            mobileOriginator.Show();

            // 创建备忘录并保存备忘录对象
            var manager = new MementoManager {
                ContactPersonMemento = mobileOriginator.CreateMemento()
            };

            // 更改发起人联系人列表
            Console.WriteLine("----移除最后一个联系人--------");
            mobileOriginator.ContactPersonList.RemoveAt(2);
            mobileOriginator.Show();

            // 恢复到原始状态
            Console.WriteLine("-------恢复联系人列表------");
            mobileOriginator.RestoreMemento(manager.ContactPersonMemento);
            mobileOriginator.Show();

            #endregion

            #region 解释器模式

            Console.WriteLine("------------------------------");

            const string roman = "六千四百五十二";
            var          interpreterContext = new InterpreterContext(roman);
            var          tree = new ArrayList
            {
                new GeExpression(),
                new ShiExpression(),
                new BaiExpression(),
                new QianExpression()
            };
            foreach (Expression exp in tree)
            {
                exp.Interpreter(interpreterContext);
            }
            Console.Write(interpreterContext.Data);

            #endregion

            Console.ReadKey();
        }