static void Main(string[] args) { var weatherData = new WeatherData(); var currentConditionsDisplay = new CurrentConditionsDisplay(weatherData); var weatherStatisticsDisplay = new WeatherStatisticsDisplay(weatherData); weatherData.SetWeatherData(20.0f, 30.0f, 40.0f); weatherData.SetWeatherData(80.0f, 85.0f, 90.0f); }
public static void UseObserverPattern(IView view) { //Subject WeatherData weatherData = new WeatherData(); //create and add one observer IObserver currentConditions = new CurrentConditionsDisplay(view, weatherData); weatherData.SetMeasurements(20.1f, 87, 1100); currentConditions.Unregister(); }
static void Main(string[] args) { WeatherData weatherData = new WeatherData(); CurrentConditionsDisplay currentDisplay = new CurrentConditionsDisplay(weatherData); StatisticsDisplay statisticsDisplay = new StatisticsDisplay(weatherData); ForecastDisplay forecastDisplay = new ForecastDisplay(weatherData); HeatIndexDisplay heatIndexDisplay = new HeatIndexDisplay(weatherData); weatherData.SetMesurements(80, 65, 30.4f); weatherData.SetMesurements(82, 70, 29.2f); weatherData.SetMesurements(78, 90, 29.2f); Console.ReadKey(); }
public static void Observer() { WeatherData weatherData = new WeatherData(); CurrentConditionsDisplay currentDisplay = new CurrentConditionsDisplay(weatherData); // StatisticsDisplay staticsDisplay = new StatisticsDisplay(weatherData); // ForecastDisplay forecastDisplay = new ForecastDisplay(weatherData); weatherData.setMeasurements(80, 65, 30.4f); weatherData.setMeasurements(82, 70, 29.2f); weatherData.setMeasurements(78, 90, 29.2f); Console.ReadKey(); }
static void Main(string[] args) { #region Using ObserverPattern WeatherData weatherData = new WeatherData(); CurrentConditionsDisplay display = new CurrentConditionsDisplay(weatherData); weatherData.setMeasurements(80, 65, 30.4f); weatherData.setMeasurements(82, 70, 29.2f); weatherData.setMeasurements(78, 90, 29.2f); #endregion #region Using Strategy pattern Duck duck = new Duck(); duck.setFlyBehavior(new FlyWithWings()); duck.setQuackBehavior(new Quack()); duck.performFly(); duck.performQuack(); Duck duck2 = new Duck(); duck2.setFlyBehavior(new FlyWithWings()); duck2.setQuackBehavior(new Squeakcs()); duck2.performQuack(); duck2.performFly(); #endregion #region Using Decorator pattern Beverage beverage = new Espresso(); Console.WriteLine(beverage.GetDescription() + " $" + beverage.cost()); Beverage beverage2 = new DarkRoast(); beverage2 = new Mocha(beverage2); beverage2 = new Mocha(beverage2); beverage2 = new Whip(beverage2); Console.WriteLine(beverage2.GetDescription() + " $" + beverage2.cost()); Beverage beverage3 = new HouseBlend(); beverage3 = new Soy(beverage3); beverage3 = new Mocha(beverage3); beverage3 = new Whip(beverage3); Console.WriteLine(beverage3.GetDescription() + " $" + beverage3.cost()); #endregion // Don't close console on program end Console.ReadKey(); }