public GumballMachine(int number)
        {
            noQuarterState  = new NoQuarterState(this);
            hasQuarterState = new HasQuaterState(this);
            soldOutState    = new SoldOutState(this);
            soldState       = new SoldState(this);

            count = number;

            if (number > 0)
            {
                state = noQuarterState;
            }
        }
 public GumballMachine(int count)
 {
     SoldOutState    = new SoldOutState(this);
     NoQuarterState  = new NoQuarterState(this);
     HasQuarterState = new HasQuarterState(this);
     SoldState       = new SoldState(this);
     Count           = count;
     if (Count > 0)
     {
         StateController = NoQuarterState;
     }
     else
     {
         StateController = SoldOutState;
     }
 }
示例#3
0
        public GumballMachine(int gumballsNumber)
        {
            NoQuarterState  = new NoQuarterState(this);
            HasQuarterState = new HasQuarterState(this);
            SoldState       = new SoldState(this);
            SoldOutState    = new SoldOutState(this);
            WinnerState     = new WinnerState(this);
            GumballsCount   = gumballsNumber;

            if (gumballsNumber > 0)
            {
                CurrentState = NoQuarterState;
            }
            else
            {
                CurrentState = SoldOutState;
            }
        }