public void WriteBlockRef(DES_Pose pose) { // save in table _table.Add(new Pair <uint, uint>(16 /*pose*/, (uint)_br.BaseStream.Position)); // code WriteCode(1); _br.Write(16); // pose // X WriteCode(2); _br.Write(pose._x); // Y WriteCode(3); _br.Write(pose._y); // DIR WriteCode(4); _br.Write(pose._dir); // DIM WriteCode(5); _br.Write(pose._dim); // pen WriteCode(150); _br.Write(pose._pen); // level WriteCode(151); _br.Write(pose._layer); // group WriteCode(152); _br.Write(pose._grp); // lock WriteCode(153); _br.Write(pose._lock); // CBDDPOSE_DX WriteCode(38); _br.Write(pose._dx); // CBDDPOSE_DY WriteCode(39); _br.Write(pose._dy); // CBDDPOSE_MIR WriteCode(156); _br.Write(pose._mir); }
public void AddPose(DES_Pose pose) { }