示例#1
0
        public static void Build()
        {
            Console.Write("\nBuilding Steam2 server cache...");

            if (DateTime.Now > ConfigCache.Instance.ServerCacheTime)
            {
                foreach (IPEndPoint gdServer in GeneralDSClient.GDServers)
                {
                    BuildServer(gdServer, ConfigServers, ESteam2ServerType.ConfigServer);
                    BuildServer(gdServer, CSDSServers, ESteam2ServerType.CSDS);
                }

                if (ConfigServers.Count > 0 && CSDSServers.Count > 0)
                {
                    ConfigCache.Instance.ConfigServers   = ConfigServers;
                    ConfigCache.Instance.CSDSServers     = CSDSServers;
                    ConfigCache.Instance.ServerCacheTime = DateTime.Now.AddDays(30);
                    ConfigCache.Instance.Save(ConfigCache.CONFIG_FILENAME);

                    Console.WriteLine(" Done!");
                    return;
                }
                else if (ConfigCache.Instance.CSDSServers == null || ConfigCache.Instance.ConfigServers == null)
                {
                    Console.WriteLine(" Unable to get server list");
                    return;
                }
            }

            ConfigServers = ConfigCache.Instance.ConfigServers;
            CSDSServers   = ConfigCache.Instance.CSDSServers;

            Console.WriteLine(" Done!");
        }
示例#2
0
        private static void BuildServer(IPEndPoint gdServer, ServerList list, ESteam2ServerType type)
        {
            try
            {
                GeneralDSClient gdsClient = new GeneralDSClient();
                gdsClient.Connect(gdServer);

                IPEndPoint[] servers = gdsClient.GetServerList(type);
                list.AddRange(servers);

                gdsClient.Disconnect();
            }
            catch (Exception)
            {
                Console.WriteLine("Warning: Unable to connect to GDS {0} to get list of {1} servers.", gdServer, type);
            }
        }
示例#3
0
 static ServerCache()
 {
     ConfigServers = new ServerList();
     CSDSServers   = new ServerList();
 }