/// <summary> /// When overridden in the derived class, notifies the owner of this object instance /// that an equipment slot has changed. /// </summary> /// <param name="slot">The slot that changed.</param> /// <param name="graphicIndex">The new graphic index of the slot.</param> protected override void SendSlotUpdate(EquipmentSlot slot, GrhIndex?graphicIndex) { using (var msg = ServerPacket.UpdateEquipmentSlot(slot, graphicIndex)) { User.Send(msg, ServerMessageType.GUIItems); } }