/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this QuestTable source, System.Data.IDataRecord dataRecord) { for (int i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "id": source.ID = (NetGore.Features.Quests.QuestID)(NetGore.Features.Quests.QuestID) dataRecord.GetUInt16(i); break; case "repeatable": source.Repeatable = (System.Boolean)(System.Boolean) dataRecord.GetBoolean(i); break; case "reward_cash": source.RewardCash = (System.Int32)(System.Int32) dataRecord.GetInt32(i); break; case "reward_exp": source.RewardExp = (System.Int32)(System.Int32) dataRecord.GetInt32(i); break; } } }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this QuestTable source, IDataRecord dataRecord) { Int32 i; i = dataRecord.GetOrdinal("id"); source.ID = (QuestID)dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("repeatable"); source.Repeatable = dataRecord.GetBoolean(i); i = dataRecord.GetOrdinal("reward_cash"); source.RewardCash = dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("reward_exp"); source.RewardExp = dataRecord.GetInt32(i); }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this QuestTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("id"); source.ID = (NetGore.Features.Quests.QuestID)(NetGore.Features.Quests.QuestID) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("repeatable"); source.Repeatable = (System.Boolean)(System.Boolean) dataRecord.GetBoolean(i); i = dataRecord.GetOrdinal("reward_cash"); source.RewardCash = (System.Int32)(System.Int32) dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("reward_exp"); source.RewardExp = (System.Int32)(System.Int32) dataRecord.GetInt32(i); }
/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this QuestTable source, IDataRecord dataRecord) { for (var i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "id": source.ID = (QuestID)dataRecord.GetUInt16(i); break; case "repeatable": source.Repeatable = dataRecord.GetBoolean(i); break; case "reward_cash": source.RewardCash = dataRecord.GetInt32(i); break; case "reward_exp": source.RewardExp = dataRecord.GetInt32(i); break; } } }