private void Execute_KeyEvent() { if (LeftKey.CheckEvent() || RightKey.CheckEvent()) { return; } if (Input.GetMouseButtonDown(0)) { paramData.SetString("100101"); GameLocate.PushInputAction(Com.InputAction.Skill, paramData); } else { Input.GetKeyDown(KeyCode.A); Vector2 move = Vector2.zero; move.x = Input.GetAxisRaw("Horizontal"); if (Input.GetButtonDown("Jump")) { move.y = 1; } paramData.SetVect2(move); GameLocate.PushInputAction(Com.InputAction.Move, paramData); } }
private void Awake() { GameLocate.SetShapeRenderCom(this); }