/// <summary> /// /// </summary> public void AddPlayerInfo(string playerName, long iGuid, WowCharacter wowPlayerInfo) { m_WowPlayerNameFromGuid.Add(iGuid, playerName); m_WowPlayerGuidFromName.Add(playerName, iGuid); m_WowPlayerInfoFromGuid.Add(iGuid, wowPlayerInfo); }
/// <summary> /// /// </summary> public void AddPlayerInfo( string playerName, long iGuid, WowCharacter wowPlayerInfo ) { m_WowPlayerNameFromGuid.Add( iGuid, playerName ); m_WowPlayerGuidFromName.Add( playerName, iGuid ); m_WowPlayerInfoFromGuid.Add( iGuid, wowPlayerInfo ); }
/// <summary> /// /// </summary> public WowItemBankManager(WowCharacter player) { base.Owner = player; base.InitBagSlot(InventorySlotBank.InventorySlotDefaultBank, InventorySlotBank.InventorySlotBankEnd - 1); WowItemContainer baseItemContainerDefaultBag = new WowItemContainer(); baseItemContainerDefaultBag.Item = new WowItem(); baseItemContainerDefaultBag.InitContainerSlot(BankSlotItem.BankSlotItemStart, (long)BankSlotItem.BankSlotItemEnd - 1); base.AddContainer(InventorySlotBank.InventorySlotDefaultBank, baseItemContainerDefaultBag); }
/// <summary> /// /// </summary> public WowItemBagManager(WowCharacter player) { base.Owner = player; base.InitBagSlot(InventorySlotBag.InventorySlotEquipmentBag, InventorySlotBag.InventorySlotMainBag); m_WowEquipmentBag = new WowItemContainer(); m_WowEquipmentBag.Item = new WowItem(); m_WowEquipmentBag.InitContainerSlot(EquipmentSlot.EquipmentSlotStart, (long)EquipmentSlot.EquipmentSlotEnd - 1); base.AddContainer(InventorySlotBag.InventorySlotEquipmentBag, m_WowEquipmentBag); m_WowMainBag = new WowItemContainer(); m_WowMainBag.Item = new WowItem(); m_WowMainBag.InitContainerSlot(BagSlotItem.BagSlotItemStart, (long)BagSlotItem.BagSlotItemEnd - 1); base.AddContainer(InventorySlotBag.InventorySlotMainBag, m_WowMainBag); }
/// <summary> /// /// </summary> private static void SQL_HandleCharLogin( CharLoginSQL sqlInfo ) { ////////////////////////////////////////////////////////////////////////// // 读取人物基础信息(CharacterBase) // 读取人物状态信息(CharacterBase) // 读取道具信息(CharacterItem) // 读取技能信息(CharacterSkill) // 读取法术信息(CharacterSpell) // 读取天赋信息(CharactersGift) // 读取宠物信息(CharacterPet) // 读取探索信息(CharacterExplore) // 读取声望信息(CharacterReputation) // 读取邮件信息(Mail) // 读取飞行点信息(CharactersTaxi) // 读取快捷按钮信息(CharacterActionBar) // 读取好友信息(CharacterSocial) // 读取行会信息(Guild)/ // 读取团队信息(Group) // 读取组队信息 ? // 计算攻防信息 // 读取人物增益/减益信息(CharacterAura) // 读取法书/道具冷却信息(CharacterSpellCooldown) ////////////////////////////////////////////////////////////////////////// // 读取人物基础信息(CharacterBase) XPQuery<CharacterBase> characters = new XPQuery<CharacterBase>( OneDatabase.Session ); var characterList = from character in characters where character.Oid == sqlInfo.LoginCharGuid select character; bool bIsFinde = false; WowCharacter wowCharacter = new WowCharacter(); foreach ( CharacterBase character in characterList ) { ////////////////////////////////////////////////////////////////////////// // 读取人物状态信息(CharacterBase) wowCharacter.GuildGuid = character.Oid; wowCharacter.Name = character.CharacterName; wowCharacter.Level = (uint)character.Level; wowCharacter.Race = (uint)character.Race; wowCharacter.Class = (uint)character.Class; wowCharacter.ZoneId = (uint)character.ZoneId; wowCharacter.MapId = (uint)character.MapId; wowCharacter.X = character.PositionX; wowCharacter.Y = character.PositionY; wowCharacter.Z = character.PositionZ; wowCharacter.Gender = (uint)character.Gender; wowCharacter.Face = (uint)character.Face; wowCharacter.HairStyle = (uint)character.HairStyle; wowCharacter.HairColor = (uint)character.HairColor; wowCharacter.FacialHair = (uint)character.FacialHair; ////////////////////////////////////////////////////////////////////////// // 读取道具信息(CharacterItem) XPQuery<CharacterItem> characterItems = new XPQuery<CharacterItem>( OneDatabase.Session ); var characterItemList = from characterItem in characterItems where characterItem.Owner == character && characterItem.BagId > InventorySlotBag.InventorySlotEquipmentBag && characterItem.BagId < InventorySlotBag.InventorySlotMainBag select characterItem; foreach ( CharacterItem characterItem in characterItemList ) { if ( characterItem.SlotId != BaseItem.SlotNotSet ) continue; WowItemContainer wowItemContainer = wowCharacter.BagManager.FindContainerAtSlot( characterItem.BagId ) as WowItemContainer; if ( wowItemContainer != null ) continue; else { WowItemTemplate wowItemTemplate = ProcessServer.WowZoneCluster.World.ItemTemplateManager.GetItemTemplate( (Serial)characterItem.ItemTemplateGuid ) as WowItemTemplate; if ( wowItemTemplate == null ) continue; wowItemContainer = new WowItemContainer(); wowItemContainer.InitContainerSlot( 0, wowItemTemplate.ContainerSlots ); wowItemContainer.Item = new WowItem(); wowItemContainer.Item.Serial = characterItem.Oid; wowItemContainer.Item.ItemTemplate = wowItemTemplate; wowCharacter.BagManager.AddContainer( characterItem.BagId, wowItemContainer ); } } characterItemList = from characterItem in characterItems select characterItem; foreach ( CharacterItem characterItem in characterItemList ) { if ( characterItem.SlotId != BaseItem.SlotNotSet ) continue; WowItem wowItem = new WowItem(); wowItem.Serial = characterItem.Oid; if ( characterItem.BagId == InventorySlotBag.InventorySlotEquipmentBag ) { if ( characterItem.SlotId == BaseItem.SlotNotSet || characterItem.SlotId < EquipmentSlot.EquipmentSlotStart || characterItem.SlotId >= EquipmentSlot.EquipmentSlotEnd ) continue; if ( wowCharacter.BagManager.EquipmentBag.FindSubItemAtSlot( characterItem.SlotId ) != null ) continue; wowCharacter.BagManager.EquipmentBag.AddSubItem( characterItem.SlotId, wowItem ); } else if ( characterItem.BagId == InventorySlotBag.InventorySlotMainBag ) { if ( characterItem.SlotId == BaseItem.SlotNotSet || characterItem.SlotId < BagSlotItem.BagSlotItemStart || characterItem.SlotId >= BagSlotItem.BagSlotItemEnd ) continue; if ( wowCharacter.BagManager.EquipmentBag.FindSubItemAtSlot( characterItem.SlotId ) != null ) continue; wowCharacter.BagManager.MainBag.AddSubItem( characterItem.SlotId, wowItem ); } else { WowItemContainer wowItemContainer = wowCharacter.BagManager.FindContainerAtSlot( characterItem.BagId ) as WowItemContainer; if ( wowItemContainer == null ) continue; else { if ( wowItemContainer.FindSubItemAtSlot( characterItem.SlotId ) != null ) continue; wowItemContainer.AddSubItem( characterItem.SlotId, wowItem ); } } } ////////////////////////////////////////////////////////////////////////// // 读取技能信息(CharacterSkill) XPQuery<CharacterSkill> characterSkills = new XPQuery<CharacterSkill>( OneDatabase.Session ); var characterSkillList = from characterSkill in characterSkills where characterSkill.Owner == character select characterSkill; foreach ( CharacterSkill characterSkill in characterSkillList ) { WowSkill wowSkill = new WowSkill(); wowSkill.Serial = characterSkill.SkillId; wowCharacter.SkillManager.AddSkill( wowSkill.Serial, wowSkill ); } ////////////////////////////////////////////////////////////////////////// // 读取法术信息(CharacterSpell) XPQuery<CharacterSpell> characterSpells = new XPQuery<CharacterSpell>( OneDatabase.Session ); var characterSpellList = from characterSpell in characterSpells where characterSpell.Owner == character select characterSpell; foreach ( CharacterSpell characterSpell in characterSpellList ) { WowSpell wowSpell = new WowSpell(); wowSpell.Serial = characterSpell.SpellId; wowCharacter.SpellManager.AddSpell( wowSpell.Serial, wowSpell ); } ////////////////////////////////////////////////////////////////////////// // 读取天赋信息(CharactersGift) XPQuery<CharactersGift> charactersGifts = new XPQuery<CharactersGift>( OneDatabase.Session ); var charactersGiftList = from charactersGift in charactersGifts where charactersGift.Owner == character select charactersGift; foreach ( CharactersGift charactersGift in charactersGiftList ) { WowTalent wowTalent = new WowTalent(); wowTalent.Serial = charactersGift.Oid; wowCharacter.TalentManager.AddTalent( wowTalent.Serial, wowTalent ); } ////////////////////////////////////////////////////////////////////////// // 读取宠物信息(CharacterPet) XPQuery<CharacterPet> characterPets = new XPQuery<CharacterPet>( OneDatabase.Session ); var characterPetList = from characterPet in characterPets where characterPet.Owner == character select characterPet; foreach ( CharacterPet characterPet in characterPetList ) { WowPet wowPet = new WowPet(); } ////////////////////////////////////////////////////////////////////////// // 读取探索信息(CharacterExplore) XPQuery<CharacterExplore> characterExplores = new XPQuery<CharacterExplore>( OneDatabase.Session ); var characterExploreList = from characterExplore in characterExplores where characterExplore.Owner == character select characterExplore; foreach ( CharacterExplore characterExplore in characterExploreList ) { } ////////////////////////////////////////////////////////////////////////// // 读取声望信息(CharacterReputation) XPQuery<CharacterReputation> characterReputations = new XPQuery<CharacterReputation>( OneDatabase.Session ); var characterReputationList = from characterReputation in characterReputations where characterReputation.Owner == character select characterReputation; foreach ( CharacterReputation characterReputation in characterReputationList ) { } ////////////////////////////////////////////////////////////////////////// // 读取邮件信息(Mail) XPQuery<Mail> mails = new XPQuery<Mail>( OneDatabase.Session ); var mailList = from mail in mails where mail.Receiver == character select mail; foreach ( Mail mail in mailList ) { } ////////////////////////////////////////////////////////////////////////// // 读取飞行点信息(CharactersTaxi) XPQuery<CharactersTaxi> charactersTaxis = new XPQuery<CharactersTaxi>( OneDatabase.Session ); var charactersTaxiList = from charactersTaxi in charactersTaxis where charactersTaxi.Owner == character select charactersTaxi; foreach ( CharactersTaxi charactersTaxi in charactersTaxiList ) { } ////////////////////////////////////////////////////////////////////////// // 读取快捷按钮信息(CharacterActionBar) XPQuery<CharacterActionBar> characterActionBars = new XPQuery<CharacterActionBar>( OneDatabase.Session ); var characterActionBarList = from characterActionBar in characterActionBars where characterActionBar.Owner == character select characterActionBar; foreach ( CharacterActionBar characterActionBar in characterActionBarList ) { } ////////////////////////////////////////////////////////////////////////// // 读取好友信息(CharacterSocial) XPQuery<CharacterSocial> characterSocials = new XPQuery<CharacterSocial>( OneDatabase.Session ); var characterSocialList = from characterSocial in characterSocials where characterSocial.Owner == character select characterSocial; foreach ( CharacterSocial characterSocial in characterSocialList ) { } ////////////////////////////////////////////////////////////////////////// // 读取行会信息(Guild) XPQuery<Guild> guilds = new XPQuery<Guild>( OneDatabase.Session ); var guildList = from guild in guilds where guild.Leader == character select guild; foreach ( Guild guild in guildList ) { } ////////////////////////////////////////////////////////////////////////// // 读取团队信息(Group) XPQuery<Group> groups = new XPQuery<Group>( OneDatabase.Session ); var groupList = from groupItem in groups where groupItem.Leader == character select groupItem; foreach ( Group group in groupList ) { } ////////////////////////////////////////////////////////////////////////// // 读取组队信息 ? ////////////////////////////////////////////////////////////////////////// // 计算攻防信息 ////////////////////////////////////////////////////////////////////////// // 读取人物增益/减益信息(CharacterAura) XPQuery<CharacterAura> characterAuras = new XPQuery<CharacterAura>( OneDatabase.Session ); var characterAuraList = from characterAura in characterAuras where characterAura.Owner == character select characterAura; foreach ( CharacterAura characterAura in characterAuraList ) { } ////////////////////////////////////////////////////////////////////////// // 读取法书/道具冷却信息(CharacterSpellCooldown) XPQuery<CharacterSpellCooldown> characterSpellCooldowns = new XPQuery<CharacterSpellCooldown>( OneDatabase.Session ); var characterSpellCooldownList = from characterSpellCooldown in characterSpellCooldowns where characterSpellCooldown.Owner == character select characterSpellCooldown; foreach ( CharacterSpellCooldown characterSpellCooldown in characterSpellCooldownList ) { } bIsFinde = true; break; } if ( bIsFinde == false ) { Debug.WriteLine( "CHAR_LOGIN_FAILED error!" ); sqlInfo.NetState.Send( new Word_PlayerLoginFailedResponse( ResponseCodes.CHAR_LOGIN_FAILED ) ); return; } sqlInfo.NetState.Send( new Word_PlayerDungeonDifficulty( InstanceMode.MODE_NORMAL ) ); sqlInfo.NetState.Send( new Word_PlayerLoginVerifyWorld( wowCharacter.MapId, wowCharacter.X, wowCharacter.Y, wowCharacter.Z, wowCharacter.O ) ); AccountData[] accountDataArray = new AccountData[8]; for ( int iIndex = 0; iIndex < accountDataArray.Length; iIndex++ ) accountDataArray[iIndex] = new AccountData(); sqlInfo.NetState.Send( new Word_PlayerAccountDataMd5( accountDataArray ) ); sqlInfo.NetState.Send( new Word_PlayerVoiceSystemStatus( 0 ) );// 需要连接套接字 sqlInfo.NetState.Send( new Word_PlayerTriggerCinematic( 0 ) ); sqlInfo.NetState.Send( new Word_PlayerBroadcastMsg( "ookk1234567" ) ); sqlInfo.NetState.Send( new Word_PlayerSetRestStart() ); sqlInfo.NetState.Send( new Word_PlayerBindPointUpdate( wowCharacter.X, wowCharacter.Y, wowCharacter.Z, wowCharacter.MapId, wowCharacter.ZoneId ) ); uint[] uiTutorialArray = new uint[8]; for ( int iIndex = 0; iIndex < uiTutorialArray.Length; iIndex++ ) uiTutorialArray[iIndex] = 0; sqlInfo.NetState.Send( new Word_PlayerTutorialFlags( uiTutorialArray ) ); sqlInfo.NetState.Send( new Word_PlayerInitialSpells( wowCharacter.SpellManager.ToArray(), wowCharacter.SpellCooldownManager.ToArray() ) ); sqlInfo.NetState.Send( new Word_PlayerActionButtons( wowCharacter.ActionBarManager.ToArray() ) ); sqlInfo.NetState.Send( new Word_PlayerInitializeFactions( wowCharacter.ReputationManager.ToArray() ) ); sqlInfo.NetState.Send( new Word_PlayerInitWorldStates( wowCharacter.MapId, wowCharacter.ZoneId, 0 ) ); sqlInfo.NetState.Send( new Word_PlayerLoginSetTimeSpeed( DateTime.Now ) ); }
/// <summary> /// /// </summary> /// <param name="character"></param> /// <returns></returns> public bool KnowsOf( WowCharacter character ) { return m_KnownCharacters.Contains( character ); }
/// <summary> /// /// </summary> /// <param name="dt"></param> public virtual void OnUpdate(object sender, ProcessSliceEventArgs eventArgs) { if (m_isInWorld == false) { return; } uint uiUpdateCount = 0; MemoryPacket memoryPacket = new MemoryPacket(); // 把自己改变得值广播到附近 this.BroadcastValueUpdate(); // 开始更新道具 // 开始更新 新的游戏道具 if (m_NewItems.Count > 0) { WowItem[] newItemArray = m_NewItems.ToArrayAndClear(); foreach (var newItem in newItemArray) { //item.OnInsert(); newItem.ObjectCreationUpdate(memoryPacket, true); //obj.m_isInWorld = true; } uiUpdateCount += (uint)newItemArray.Length; } // 结束更新 新的游戏道具 // 开始跟新 存在的游戏道具 WowItem[] ownedItemArray = m_OwnedItemsRequiringUpdates.ToArrayAndClear(); foreach (var ownedItem in ownedItemArray) { ownedItem.BroadcastValueUpdate(); } // 结束跟新 存在的游戏道具 // 检测 if ((eventArgs.UpdateTime - m_PreUpdateTime) < ProcessServer.WowZoneCluster.World.UpdateWorldSpeed && uiUpdateCount > 0) { // 仅仅更新道具,就发送数据 然后退出 // 完成更新 this.AddUpdateData(memoryPacket, uiUpdateCount); this.SendUpdates(); return; } // 如果还需要更新人物等。。。 HashSet <WorldEntity> newWorldEntity = new HashSet <WorldEntity>(); // 获取附近的对象 IEnumerable <WorldEntity> nearbyWorldEntity = this.GetAllEntitysInRange(WowCharacter.BROAD_CAST_RANGE); // 排除已存在的对象 newWorldEntity.AddRange(nearbyWorldEntity); newWorldEntity.ExceptWith(m_KnownEntity); newWorldEntity.Remove(this); // 开始更新 新的游戏物体 foreach (WorldEntity entity in newWorldEntity) { WowCharacter wowCharacter = entity as WowCharacter; if (wowCharacter != null) { m_KnownCharacters.Add(wowCharacter); } IWowUpdate wowUpdate = entity.GetComponent <IWowUpdate>(WowUpdate.WOW_UPDATE_COMPONENT_ID); if (wowUpdate != null) { wowUpdate.ObjectCreationUpdate(memoryPacket, false); } //OnEncountered( obj ); } uiUpdateCount += (uint)newWorldEntity.Count; // 结束更新 新的游戏物体 // 获取已不再附近的对象 HashSet <WorldEntity> outOfRangeWorldEntity = new HashSet <WorldEntity>(); // 排除已不存在的对象 outOfRangeWorldEntity.AddRange(m_KnownEntity); outOfRangeWorldEntity.ExceptWith(nearbyWorldEntity); foreach (WorldEntity entity in outOfRangeWorldEntity) { WowCharacter wowCharacter = entity as WowCharacter; if (wowCharacter != null) { m_KnownCharacters.Remove(wowCharacter); } // m_outOfRange.Add(obj.EntityId); //OnOutOfRange( obj ); } // 添加现在已存在附近的游戏物体 m_KnownEntity.Clear(); m_KnownEntity.AddRange(nearbyWorldEntity); // 完成更新 if (uiUpdateCount > 0) { this.AddUpdateData(memoryPacket, uiUpdateCount); this.SendUpdates(); } foreach (var entity in outOfRangeWorldEntity) { // send the destroy packet IWowUpdate wowUpdate = entity.GetComponent <IWowUpdate>(WowUpdate.WOW_UPDATE_COMPONENT_ID); if (wowUpdate != null) { wowUpdate.SendDestroyToPlayer(this); } } m_PreUpdateTime = eventArgs.UpdateTime; }
/// <summary> /// /// </summary> /// <param name="character"></param> /// <returns></returns> public bool KnowsOf(WowCharacter character) { return(m_KnownCharacters.Contains(character)); }
/// <summary> /// /// </summary> /// <param name="netState"></param> /// <param name="packetReader"></param> internal static void World_HandleCharCreate( NetState netState, PacketReader packetReader ) { WorldExtendData extendData = netState.GetComponent<WorldExtendData>( WorldExtendData.COMPONENT_ID ); if ( extendData == null ) { Debug.WriteLine( "World_PacketHandlers.World_HandleCharEnum(...) - extendData == null error!" ); return; } if ( extendData.IsLoggedIn == false ) { Debug.WriteLine( "World_PacketHandlers.World_HandleCharEnum(...) - extendData.IsLoggedIn == false error!" ); return; } string strName = packetReader.ReadUTF8StringSafe(); byte iRace = packetReader.ReadByte(); byte iClass = packetReader.ReadByte(); byte iGender = packetReader.ReadByte(); byte iSkin = packetReader.ReadByte(); byte iFace = packetReader.ReadByte(); byte iHairStyle = packetReader.ReadByte(); byte iHairColor = packetReader.ReadByte(); byte iFacialHair = packetReader.ReadByte(); byte iOutFitId = packetReader.ReadByte(); if ( WorldPacketHandlers.VerifyName( strName ) == false ) { netState.Send( new Word_CharCreateResponseError( ResponseCodes.CHAR_CREATE_NAME_IN_USE ) ); return; } if ( ProcessServer.WowZoneCluster.World.GlobalPlayerInfo.GetPlayerInfo( strName ) != null ) { netState.Send( new Word_CharCreateResponseError( ResponseCodes.CHAR_CREATE_NAME_IN_USE ) ); return; } WowCharacterCreateInfo wowCharacterCreateInfo = ProcessServer.WowZoneCluster.World.GlobalCreateInfo.GetCreateInfo( iRace, iClass ); if ( wowCharacterCreateInfo == null ) { netState.Send( new Word_CharCreateResponseError( ResponseCodes.CHAR_CREATE_NAME_IN_USE ) ); return; } if ( ( iRace == WowRace.BloodElf || iRace == WowRace.Draenei ) && extendData.CommonData.IsTBC == false ) { netState.Send ( new Word_CharCreateResponseError ( ResponseCodes.CHAR_CREATE_NAME_IN_USE ) ); return; } WowCharacterLevelInfo[] wowCharacterLevelInfo = ProcessServer.WowZoneCluster.World.GlobalLevelInfo.GetLevelInfo( iRace, iClass ); if ( wowCharacterLevelInfo == null ) { netState.Send( new Word_CharCreateResponseError( ResponseCodes.CHAR_CREATE_NAME_IN_USE ) ); return; } WowCharacter wowPlayerInfo = new WowCharacter(); wowPlayerInfo.Serial = 0; wowPlayerInfo.IsTBC = extendData.CommonData.IsTBC; wowPlayerInfo.AccountGuid = extendData.CommonData.AccountsGuid; wowPlayerInfo.Name = strName; wowPlayerInfo.Race = iRace; wowPlayerInfo.Class = iClass; wowPlayerInfo.Gender = iGender; wowPlayerInfo.Skin = iSkin; wowPlayerInfo.Face = iFace; wowPlayerInfo.HairStyle = iHairStyle; wowPlayerInfo.HairColor = iHairColor; wowPlayerInfo.FacialHair = iFacialHair; wowPlayerInfo.X = wowCharacterCreateInfo.PositionX; wowPlayerInfo.Y = wowCharacterCreateInfo.PositionY; wowPlayerInfo.Z = wowCharacterCreateInfo.PositionZ; wowPlayerInfo.MapId = wowCharacterCreateInfo.Map; wowPlayerInfo.ZoneId = wowCharacterCreateInfo.Zone; wowPlayerInfo.BindX = 0; wowPlayerInfo.BindY = 0; wowPlayerInfo.BindZ = 0; wowPlayerInfo.BindMapId = 0; wowPlayerInfo.BindZoneId = 0; ChrRacesEntry chrRacesEntry = DBCInstances.ChrRacesEntry.LookupIDEntry( iRace ); if ( chrRacesEntry == null ) { netState.Send( new Word_CharCreateResponseError( ResponseCodes.CHAR_CREATE_NAME_IN_USE ) ); return; } if ( chrRacesEntry.m_TeamId == 7 ) wowPlayerInfo.TeamId = WowTeam.ALLIANCE; else wowPlayerInfo.TeamId = WowTeam.HORDE; ChrClassesEntry chrClassesEntry = DBCInstances.ChrClassesEntry.LookupIDEntry( iClass ); if ( chrClassesEntry == null ) { netState.Send( new Word_CharCreateResponseError( ResponseCodes.CHAR_CREATE_NAME_IN_USE ) ); return; } wowPlayerInfo.PowerType = chrClassesEntry.m_PowerType; switch ( iRace ) { case (byte)WowRace.Tauren: wowPlayerInfo.TaxiMask[0] = 1 << ( 22 - 1 ); break; case (byte)WowRace.Human: wowPlayerInfo.TaxiMask[0] = 1 << ( 2 - 1 ); break; case (byte)WowRace.Dwarf: wowPlayerInfo.TaxiMask[0] = 1 << ( 6 - 1 ); break; case (byte)WowRace.Gnome: wowPlayerInfo.TaxiMask[0] = 1 << ( 6 - 1 ); break; case (byte)WowRace.Orc: wowPlayerInfo.TaxiMask[0] = 1 << ( 23 - 1 ); break; case (byte)WowRace.Troll: wowPlayerInfo.TaxiMask[0] = 1 << ( 23 - 1 ); break; case (byte)WowRace.Undead: wowPlayerInfo.TaxiMask[0] = 1 << ( 11 - 1 ); break; case (byte)WowRace.Nightelf: wowPlayerInfo.TaxiMask[0] = 1 << ( 27 - 1 ); break; case (byte)WowRace.BloodElf: wowPlayerInfo.TaxiMask[2] = 1 << ( 18 - 1 ); break; case (byte)WowRace.Draenei: wowPlayerInfo.TaxiMask[2] = 1 << ( 30 - 1 ); break; } wowPlayerInfo.Size = ( iRace == WowRace.Tauren ) ? 1.3f : 1.0f; wowPlayerInfo.Health = wowCharacterLevelInfo[0].Health; wowPlayerInfo.Mana = wowCharacterLevelInfo[0].Mana; wowPlayerInfo.Rage = 0; wowPlayerInfo.Focus = 0; wowPlayerInfo.Energy = 0; wowPlayerInfo.MaxHealth = wowCharacterLevelInfo[0].Health; wowPlayerInfo.MaxMana = wowCharacterLevelInfo[0].Mana; wowPlayerInfo.MaxRage = 0; wowPlayerInfo.MaxFocus = 0; wowPlayerInfo.MaxEnergy = 0; wowPlayerInfo.BaseHealth = wowCharacterLevelInfo[0].Health; wowPlayerInfo.BaseMana = wowCharacterLevelInfo[0].Mana; wowPlayerInfo.FactionTemplate = 0; wowPlayerInfo.Level = 1; wowPlayerInfo.Strength = wowCharacterLevelInfo[0].Strength; wowPlayerInfo.Agility = wowCharacterLevelInfo[0].Agility; wowPlayerInfo.Stamina = wowCharacterLevelInfo[0].Stamina; wowPlayerInfo.Intellect = wowCharacterLevelInfo[0].Intellect; wowPlayerInfo.Spirit = wowCharacterLevelInfo[0].Spirit; wowPlayerInfo.BoundingRadius = 0.388999998569489f; wowPlayerInfo.CombatReach = 1.5f; if ( iGender == 0 ) { wowPlayerInfo.DisplayId = wowCharacterCreateInfo.MaleDisplayId; wowPlayerInfo.NativeDisplayId = wowCharacterCreateInfo.MaleDisplayId; } else { wowPlayerInfo.DisplayId = wowCharacterCreateInfo.FemaleDisplayId; wowPlayerInfo.NativeDisplayId = wowCharacterCreateInfo.FemaleDisplayId; } wowPlayerInfo.AttackPower = 0; wowPlayerInfo.NextLevelXP = 400; wowPlayerInfo.MaxLevel = 10; for ( uint iIndex = 0; iIndex < DBCInstances.FactionEntry.Count; iIndex++ ) { FactionEntry factionEntry = DBCInstances.FactionEntry.LookupRowEntry( iIndex ); if ( factionEntry == null ) continue; if ( factionEntry.m_RepListId < 0 ) continue; int iReputation = 0; if ( ( factionEntry.m_BaseRepMask1 & ( 1 << ( iRace - 1 ) ) ) != 0 ) { iReputation = (int)factionEntry.m_BaseRepValue1; } else if ( ( factionEntry.m_BaseRepMask2 & ( 1 << ( iRace - 1 ) ) ) != 0 ) { iReputation = (int)factionEntry.m_BaseRepValue2; } else if ( ( factionEntry.m_BaseRepMask3 & ( 1 << ( iRace - 1 ) ) ) != 0 ) { iReputation = (int)factionEntry.m_BaseRepValue3; } else if ( ( factionEntry.m_BaseRepMask4 & ( 1 << ( iRace - 1 ) ) ) != 0 ) { iReputation = (int)factionEntry.m_BaseRepValue4; } else continue; WowReputation wowReputation = new WowReputation() { FactionId = factionEntry.ID, Reputation = iReputation, }; if ( (int)wowReputation.CalcRating() <= (int)WowFactionRating.Hostile ) wowReputation.Flag |= (byte)WowFactionFlag.FactionFlagAtWar; if ( ( factionEntry.m_Team == 469 && wowPlayerInfo.TeamId == WowTeam.ALLIANCE ) || ( factionEntry.m_Team == 67 && wowPlayerInfo.TeamId == WowTeam.HORDE ) ) wowReputation.Flag |= (byte)WowFactionFlag.FactionFlagVisible; wowPlayerInfo.ReputationManager.AddReputation( wowReputation.FactionId, wowReputation ); } foreach ( WowPlayerInfoSkill wowPlayerInfoSkill in wowCharacterCreateInfo.WowPlayerSkills.Skills ) { WowSkillTemplate wowSkillTemplate = ProcessServer.WowZoneCluster.World.GlobalSkillTemplates.GetSkillTemplate( (long)wowPlayerInfoSkill.Skill ) as WowSkillTemplate; if ( wowSkillTemplate == null ) continue; WowSkill wowSkill = new WowSkill() { Serial = wowSkillTemplate.SkillId, SkillTemplate = wowSkillTemplate }; wowPlayerInfo.SkillManager.AddSkill( wowSkill.Serial, wowSkill ); } foreach ( WowPlayerInfoSpell wowPlayerInfoSpell in wowCharacterCreateInfo.WowPlayerSpells.Spells ) { WowSpellTemplate wowSpellTemplate = ProcessServer.WowZoneCluster.World.GlobalSpellTemplates.GetSpellTemplate( (long)wowPlayerInfoSpell.Spell ) as WowSpellTemplate; if ( wowSpellTemplate == null ) continue; WowSpell wowSpell = new WowSpell() { Serial = wowSpellTemplate.SpellId, SpellTemplate = wowSpellTemplate }; wowPlayerInfo.SpellManager.AddSpell( wowSpell.Serial, wowSpell ); } foreach ( WowPlayerInfoItem wowPlayerInfoItem in wowCharacterCreateInfo.WowPlayerItems.Items ) { WowItemTemplate wowItemTemplate = ProcessServer.WowZoneCluster.World.ItemTemplateManager.GetItemTemplate( (long)wowPlayerInfoItem.ItemId ) as WowItemTemplate; if ( wowItemTemplate == null ) continue; WowItemContainer equipmentBag = wowPlayerInfo.BagManager.EquipmentBag; if ( equipmentBag == null ) break; WowItem wowItem = equipmentBag.FindSubItemAtSlot( wowItemTemplate.InventoryType ) as WowItem; if ( wowItem == null ) { wowItem = new WowItem() { ItemTemplate = wowItemTemplate }; equipmentBag.AddSubItem( wowItemTemplate.InventoryType, wowItem ); } else { WowItemContainer mainBag = wowPlayerInfo.BagManager.MainBag; if ( mainBag == null ) break; wowItem = new WowItem() { ItemTemplate = wowItemTemplate }; mainBag.AddToFreeSlot( wowItem ); } } foreach ( WowPlayerInfoAction wowPlayerInfoAction in wowCharacterCreateInfo.WowPlayerActions.Actions ) { WowActionBar wowActionBar = new WowActionBar() { Serial = wowPlayerInfoAction.Button, Action = wowPlayerInfoAction.Action, Type = wowPlayerInfoAction.Type }; wowPlayerInfo.ActionBarManager.AddActionBar( wowActionBar.Serial, wowActionBar ); } if ( wowPlayerInfo.SaveNewCreature() == false ) { netState.Send( new Word_CharCreateResponseError( ResponseCodes.CHAR_CREATE_NAME_IN_USE ) ); return; } ProcessServer.WowZoneCluster.World.GlobalPlayerInfo.AddPlayerInfo( wowPlayerInfo.Name, wowPlayerInfo.Serial, wowPlayerInfo ); netState.Send( new Word_CharCreateResponse() ); }
protected static void SendUpdatePacket( WowCharacter character, Packet packet ) { }
/// <summary> /// /// </summary> /// <param name="character"></param> /// <param name="packet"></param> protected static void SendUpdatePacket( WowCharacter character, Packet packet ) { character.NetState.Send( packet ); }