public override void HandleFunctionKeys(Keys key) { switch (key) { case Keys.F1: CtfBase.AddOneObstacle(BaseRadius); break; case Keys.F2: CtfBase.RemoveOneObstacle(); break; } }
public override void HandleFunctionKeys(Keys key) { switch (key) { case Keys.F1: CtfBase.AddOneObstacle(BaseRadius); break; case Keys.F2: CtfBase.RemoveOneObstacle(); break; } }