public void NewCreatureTemplateTest() { BaseCreatureTemplate creatureTemplate = null; // TODO: 初始化为适当的值 BaseCreature creature = null; // TODO: 初始化为适当的值 UpdatingCreatureTemplateEventArgs target = new UpdatingCreatureTemplateEventArgs( creatureTemplate, creature ); // TODO: 初始化为适当的值 BaseCreatureTemplate actual; actual = target.NewCreatureTemplate; Assert.Inconclusive( "验证此测试方法的正确性。" ); }
public void IsCancelTest() { BaseCreatureTemplate creatureTemplate = null; // TODO: 初始化为适当的值 BaseCreature creature = null; // TODO: 初始化为适当的值 UpdatingCreatureTemplateEventArgs target = new UpdatingCreatureTemplateEventArgs( creatureTemplate, creature ); // TODO: 初始化为适当的值 bool expected = false; // TODO: 初始化为适当的值 bool actual; target.IsCancel = expected; actual = target.IsCancel; Assert.AreEqual( expected, actual ); Assert.Inconclusive( "验证此测试方法的正确性。" ); }
public void UpdatingCreatureTemplateEventArgsConstructorTest() { BaseCreatureTemplate creatureTemplate = null; // TODO: 初始化为适当的值 BaseCreature creature = null; // TODO: 初始化为适当的值 UpdatingCreatureTemplateEventArgs target = new UpdatingCreatureTemplateEventArgs( creatureTemplate, creature ); Assert.Inconclusive( "TODO: 实现用来验证目标的代码" ); }
/// <summary> /// /// </summary> internal bool OnUpdatingCreatureTemplate( BaseCreatureTemplate creatureTemplate, BaseCreature creature ) { EventHandler<UpdatingCreatureTemplateEventArgs> tempBeforeEventArgs = m_EventUpdatingCreatureTemplate; if ( tempBeforeEventArgs != null ) { UpdatingCreatureTemplateEventArgs eventArgs = new UpdatingCreatureTemplateEventArgs( creatureTemplate, creature ); tempBeforeEventArgs( this, eventArgs ); return eventArgs.IsCancel; } return false; }