public void AddItemTest() { BaseItem addItem = null; // TODO: 初始化为适当的值 BaseCreature creature = null; // TODO: 初始化为适当的值 AddingItemCallEventArgs target = new AddingItemCallEventArgs( addItem, creature ); // TODO: 初始化为适当的值 BaseItem actual; actual = target.AddItem; Assert.Inconclusive( "验证此测试方法的正确性。" ); }
public void IsCancelTest() { BaseItem addItem = null; // TODO: 初始化为适当的值 BaseCreature creature = null; // TODO: 初始化为适当的值 AddingItemCallEventArgs target = new AddingItemCallEventArgs( addItem, creature ); // TODO: 初始化为适当的值 bool expected = false; // TODO: 初始化为适当的值 bool actual; target.IsCancel = expected; actual = target.IsCancel; Assert.AreEqual( expected, actual ); Assert.Inconclusive( "验证此测试方法的正确性。" ); }
public void AddingItemCallEventArgsConstructorTest() { BaseItem addItem = null; // TODO: 初始化为适当的值 BaseCreature creature = null; // TODO: 初始化为适当的值 AddingItemCallEventArgs target = new AddingItemCallEventArgs( addItem, creature ); Assert.Inconclusive( "TODO: 实现用来验证目标的代码" ); }
/// <summary> /// /// </summary> internal bool OnAddingItem( BaseItem addItem, BaseCreature creature ) { EventHandler<AddingItemCallEventArgs> tempBeforeEventArgs = m_EventAddingItem; if ( tempBeforeEventArgs != null ) { AddingItemCallEventArgs eventArgs = new AddingItemCallEventArgs( addItem, creature ); tempBeforeEventArgs( this, eventArgs ); return eventArgs.IsCancel; } return false; }