/// <summary> /// AI checking is determined by looking for the commendation icon of players. Sometimes, this icon is missing. This fixes it. /// </summary> public void CalibrateAIChecking() { cg.RightClick(744, 62, 250); cg.KeyPress(Keys.Enter); Thread.Sleep(250); cg.GoBack(1); cg.ResetMouse(); }
private bool OpenSlotMenu(int slot) { Point slotlocation = FindSlotLocation(slot); // Get location of slot if (slotlocation.IsEmpty) { return(false); } if (slot > 11) { slotlocation.X += -100; // If the slot selected is a spectator or in queue, this prevents the selected slot from sliding to the left. } // Open slot menu by right clicking on slot. cg.Cursor = slotlocation; Thread.Sleep(100); cg.RightClick(cg.Cursor.X, cg.Cursor.Y); cg.updateScreen(); return(true); }