public static void Main() { Point3D firstPoint = new Point3D(2, -1, 1); Point3D secondPoint = new Point3D(); Console.WriteLine("Distance between\n{0} and\n{1} is: {2:F2}\n", firstPoint, secondPoint, CalcDistance.GetDistance(firstPoint, secondPoint)); Path path = new Path(); path.AddPoint(new Point3D(10, 0, 0)); path.AddPoint(new Point3D(-2, -2, -2)); path.AddPoint(new Point3D(1, 0, 4)); path.AddPoint(Point3D.Oo); path.AddPoint(new Point3D(3, 13, 0)); PathStorage.SavePath(path); Console.WriteLine("Loaded path:\n{0}", PathStorage.LoadPath()); }
public void AddPoint(Point3D point) { this.SequenceOfPoints.Add(point); }