private void figureIsSelected() { PositionToMove positionToMoveTile = getPressedPositionToMove(posX, posY); if (positionToMoveTile != null) { FigureMoveScript.makeMove(posX, posY, boardScript, gameManager); } FigureMoveScript.UnselectFigure(gameManager, boardScript); }
public void UndoMove() { FigureMoveScript.UnselectFigure(this, boardScript); FigureMoveScript.undoMove(boardScript, this); }