protected List <Vector3> ConstructTermination(BuildingTerminations buildingTerminations, List <Vector3> roofBase, Vector3 planeDirection, float moduleHeight) { return(BuildingTerminationsCreator.CreateRoofTop(buildingTerminations, roofBase, planeDirection, moduleHeight)); }
public override void SetTriangles() { Triangles = BuildingTerminationsCreator.GetRoofTriangles(Vertices, RoofType, BuildingShapeVerts); GeneralFunctions.CreateObject(Vertices, Triangles); }