示例#1
0
 public override void UpdateWhenCurrentLocation(GameTime time)
 {
     base.UpdateWhenCurrentLocation(time);
     DeepWoodsDebris.Update(this, time);
     foreach (ResourceClump resourceClump in this.resourceClumps)
     {
         resourceClump.tickUpdate(time, resourceClump.tile.Value, this);
     }
 }
示例#2
0
 public override void UpdateWhenCurrentLocation(GameTime time)
 {
     base.UpdateWhenCurrentLocation(time);
     DeepWoodsDebris.Update(this, time);
 }