public Squid(Texture2D tex, Vector2 centre, Vector2 pos, Rectangle sourceRect, Vector2 vel) : base(tex, centre, pos, sourceRect, vel) { weapon = new squidGun(); health = 1; Velocity = new Vector2(-4,1); rand = new Random(); }
public Squid(Texture2D tex, Vector2 centre, Vector2 pos, Rectangle sourceRect, Vector2 vel) : base(tex, centre, pos, sourceRect, vel) { weapon = new squidGun(); health = 1; Velocity = new Vector2(-4, 1); rand = new Random(); }