public void TestCompareMaxStars(int s1, int s2, int expected) { var firstScore = new Score(new PlayerScore(10), new PlayerScore(15, s1)); var secondScore = new Score(new PlayerScore(10), new PlayerScore(15, s2)); foreach (ScoreStrategy scoreStrategy in Enum.GetValues(typeof(ScoreStrategy))) { foreach (WordStrategy wordStrategy in Enum.GetValues(typeof(WordStrategy))) { foreach (bool vortex in new[] { false, true }) { foreach (Fix oneFixes in new[] { Fix.None, Fix.All }) { foreach (Fix twoMoreFixes in new[] { Fix.None, Fix.All }) { var comparer = new PlayInfoComparer(scoreStrategy, wordStrategy); var first = new PlayInfo(vortex, firstScore, oneFixes, twoMoreFixes); var second = new PlayInfo(vortex, secondScore, oneFixes, twoMoreFixes); Assert.AreEqual(expected, comparer.Compare(first, second)); Assert.AreEqual(-expected, comparer.Compare(second, first)); TestSort(comparer, first, second, expected); } } } } } }
[Test] public void TestCompareWordsNoFixes([Values(false, true)] bool vortex1, [Values(false, true)] bool vortex2, [Values(Fix.None, Fix.Prefix)] Fix one1, [Values(Fix.None, Fix.Prefix)] Fix two1, [Values(Fix.None, Fix.Prefix)] Fix one2, [Values(Fix.None, Fix.Prefix)] Fix two2) { var score = new Score(new PlayerScore(10), new PlayerScore(15)); foreach (ScoreStrategy scoreStrategy in Enum.GetValues(typeof(ScoreStrategy))) { var comparer = new PlayInfoComparer(scoreStrategy, WordStrategy.NoFixes); var first = new PlayInfo(vortex1, score, one1, two1); var second = new PlayInfo(vortex2, score, one2, two2); int expected = GetExpected(vortex1, vortex2, first.HasFixes, second.HasFixes); Assert.AreEqual(expected, comparer.Compare(first, second)); Assert.AreEqual(-expected, comparer.Compare(second, first)); TestSort(comparer, first, second, expected); } }
[Test] public void TestCompareWinsEquals([Values(false, true)] bool vortex1, [Values(false, true)] bool vortex2, [Values(Fix.None, Fix.Prefix)] Fix one1, [Values(Fix.None, Fix.Prefix)] Fix two1, [Values(Fix.None, Fix.Prefix)] Fix one2, [Values(Fix.None, Fix.Prefix)] Fix two2) { foreach (ScoreStrategy score in Enum.GetValues(typeof(ScoreStrategy))) { foreach (WordStrategy word in Enum.GetValues(typeof(WordStrategy))) { var firstScore = new Score(new PlayerScore(PlayerScore.WinPoints - 5), new PlayerScore(PlayerScore.WinPoints)); var first = new PlayInfo(vortex1, firstScore, one1, two1); var secondScore = new Score(new PlayerScore(PlayerScore.WinPoints - 6), new PlayerScore(PlayerScore.WinPoints + 1)); var second = new PlayInfo(vortex2, secondScore, one2, two2); var comparer = new PlayInfoComparer(score, word); Assert.AreEqual(-1, comparer.Compare(first, second)); Assert.AreEqual(1, comparer.Compare(second, first)); TestSort(comparer, first, second, -1); } } }
[Test] public void TestCompareWinsFirst([Values(false, true)] bool vortex1, [Values(false, true)] bool vortex2, [Values(Fix.None, Fix.Prefix)] Fix one1, [Values(Fix.None, Fix.Prefix)] Fix two1, [Values(Fix.None, Fix.Prefix)] Fix one2, [Values(Fix.None, Fix.Prefix)] Fix two2) { foreach (ScoreStrategy score in Enum.GetValues(typeof(ScoreStrategy))) { foreach (WordStrategy word in Enum.GetValues(typeof(WordStrategy))) { var wonScore = new Score(new PlayerScore(PlayerScore.WinPoints - 5), new PlayerScore(PlayerScore.WinPoints)); var won = new PlayInfo(vortex1, wonScore, one1, two1); var otherScore = new Score(new PlayerScore(PlayerScore.WinPoints - 5), new PlayerScore(PlayerScore.WinPoints - 1)); var other = new PlayInfo(vortex2, otherScore, one2, two2); var comparer = new PlayInfoComparer(score, word); Assert.Less(0, comparer.Compare(won, other)); Assert.Greater(0, comparer.Compare(other, won)); TestSort(comparer, won, other, 1); } } }
[Test] public void TestCompareWordsNone([Values(Fix.None, Fix.Prefix)] Fix one1, [Values(Fix.None, Fix.Prefix)] Fix two1, [Values(Fix.None, Fix.Prefix)] Fix one2, [Values(Fix.None, Fix.Prefix)] Fix two2) { var score = new Score(new PlayerScore(10), new PlayerScore(15)); foreach (bool vortex1 in new[] { false, true }) { foreach (bool vortex2 in new[] { false, true }) { foreach (ScoreStrategy scoreStrategy in Enum.GetValues(typeof(ScoreStrategy))) { var comparer = new PlayInfoComparer(scoreStrategy, WordStrategy.None); var first = new PlayInfo(vortex1, score, one1, two1); var second = new PlayInfo(vortex2, score, one2, two2); Assert.AreEqual(0, comparer.Compare(first, second)); Assert.AreEqual(0, comparer.Compare(second, first)); TestSort(comparer, first, second, 0); } } } }