static void Main(string[] args) { Console.WriteLine("***Decorator pattern Demo***\n"); ConcreteComponent cc = new ConcreteComponent(); ConcreteDecoratorEx1 decorator1 = new ConcreteDecoratorEx1(); decorator1.SetTheComponent(cc); decorator1.MakeHouse(); ConcreteDecoratorEx2 decorator2 = new ConcreteDecoratorEx2(); //Adding results from decorator1 decorator2.SetTheComponent(decorator1); decorator2.MakeHouse(); Console.ReadKey(); }
private static void Main() { Console.WriteLine("***Decorator pattern***\n"); ConcreteComponent cc = new ConcreteComponent(); ConcreteDecoratorEx1 dc1 = new ConcreteDecoratorEx1(); dc1.SetTheComponent(cc); dc1.MakeHouse(); ConcreteDecoratorEx2 dc2 = new ConcreteDecoratorEx2(); dc2.SetTheComponent(dc1); dc2.MakeHouse(); Console.ReadLine(); }
static void Main(string[] args) { Console.WriteLine("***Decorator pattern Demo***\n"); ConcreteComponent cc = new ConcreteComponent(); ConcreteDecoratorEx1 decoratorEx1 = new ConcreteDecoratorEx1(); decoratorEx1.SetTheComponent(cc); decoratorEx1.makeHouse(); ConcreteDecoratorEx2 decoratorEx2 = new ConcreteDecoratorEx2(); decoratorEx2.SetTheComponent(decoratorEx1); decoratorEx2.makeHouse(); Console.ReadKey(); }