public BreakpointHitEventArgs(NodeBreakpoint breakpoint, NodeThread thread)
 {
     _breakpoint = breakpoint;
     _thread = thread;
 }
示例#2
0
 public ExceptionRaisedEventArgs(NodeThread thread, NodeException exception, bool isUnhandled)
 {
     _thread      = thread;
     _exception   = exception;
     _isUnhandled = isUnhandled;
 }
 public ExceptionRaisedEventArgs(NodeThread thread, NodeException exception, bool isUnhandled)
 {
     _thread = thread;
     _exception = exception;
     _isUnhandled = isUnhandled;
 }
示例#4
0
 public AD7Thread(AD7Engine engine, NodeThread thread)
 {
     _engine = engine;
     _thread = thread;
 }
示例#5
0
        private void OnThreadCreated(object sender, EventArgs e)
        {
            var nodeThread = new NodeThread(_process, _process.Id);
            var newThread = new AD7Thread(this, nodeThread);
            _threads = new Tuple<NodeThread, AD7Thread>(nodeThread, newThread);

            lock (_syncLock)
            {
                if (_programCreated)
                {
                    SendThreadStart(newThread);
                }
                else
                {
                    _startThread = newThread;
                }
            }
        }
示例#6
0
 public ThreadEventArgs(NodeThread thread)
 {
     _thread = thread;
 }
示例#7
0
 public ThreadEventArgs(NodeThread thread)
 {
     _thread = thread;
 }
 public BreakpointHitEventArgs(NodeBreakpoint breakpoint, NodeThread thread)
 {
     _breakpoint = breakpoint;
     _thread     = thread;
 }